Example #1
0
        public static void UpdateStates(CircuitStatePacket packet)
        {
            foreach (var state in packet.States)
            {
                var netObj = NetObject.GetByNetId(state.Key.Key);

                if (netObj == null || !netObj.enabled)
                {
                    continue;
                }

                var ios = netObj.GetComponentsInChildren <CircuitOutput>();

                if (ios.Length <= state.Key.Value)
                {
                    continue;
                }

                var io = ios[state.Key.Value];

                CurrentlyUpdating = io;
                io.On             = state.Value;
            }

            CurrentlyUpdating      = null;
            HasCalledCircuitUpdate = true;
        }
Example #2
0
        public static void DoData(ComponentDataPacket packet)
        {
            var netObj = NetObject.GetByNetId(packet.NetID);

            if (netObj == null)
            {
                return;
            }

            switch (packet.ComponentType)
            {
            case ComponentType.Noisemaker:
                var noisemaker = netObj.GetComponentInChildren <Noisemaker>();
                noisemaker.ToneFrequency = (float)packet.Data[0];

                break;

            case ComponentType.Display:
                var display = netObj.GetComponentInChildren <Display>();
                display.DisplayColor = (DisplayColor)packet.Data[0];
                display.ForceVisualRefresh();

                break;

            case ComponentType.Label:
                var label = netObj.GetComponent <Label>();
                label.text.text     = (string)packet.Data[0];
                label.text.fontSize = (float)packet.Data[1];

                break;
            }
        }
Example #3
0
        public static void DoPaint(PaintBoardPacket packet)
        {
            var obj   = NetObject.GetByNetId(packet.BoardID).gameObject;
            var board = obj.GetComponent <CircuitBoard>();

            board.SetBoardColor(packet.Color);
        }
Example #4
0
        public static void DoAction(UserInputPacket packet)
        {
            var obj = NetObject.GetByNetId(packet.NetID);

            CurrentlyActing.Add(packet.NetID);

            switch (packet.Receiver)
            {
            case UserInputPacket.UserInputReceiver.Button:
                DoButton(obj.GetComponentInChildren <Button>(), packet.State);
                break;

            case UserInputPacket.UserInputReceiver.Switch:
                DoSwitch(obj.GetComponentInChildren <Switch>(), packet.State);
                break;
            }

            CurrentlyActing.Remove(packet.NetID);
        }