public void SendLegionInfo() { //广播给周围的人刷新自身信息 play.RefreshRoleInfo(); NetMsg.MsgSelfLegionInfo self_info = new NetMsg.MsgSelfLegionInfo(); self_info.Create(null, play.GetGamePackKeyEx()); if (legion == null) { self_info.legion_name = ""; self_info.legion_id = 0; self_info.money = 0; self_info.devote = 0; self_info.place = 0; self_info.title = 0; self_info.title = 0; play.SendData(self_info.GetBuffer()); return; } //byte[] dat5 = { 108, 0, 82, 4, 246, 0, 0, 0, 144, 208, 3, 0, 144, 208, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 232, 3, 0, 0, 4/*!!!头衔*/, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 210, 176, 177, 200, 186, 243, 204, 236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; //play.GetGamePackKeyEx().EncodePacket(ref dat5, dat5.Length); //play.SendData(dat5); //byte[] data10 = { 21, 0, 247, 3, 246, 0, 0, 0, 3, 0, 1, 8, 196, 234, 201, 217, 187, 196, 204, 198, 0 }; //play.GetGamePackKeyEx().EncodePacket(ref data10, data10.Length); //play.SendData(data10); //return; self_info.legion_name = legion.GetBaseInfo().name; self_info.legion_id = legion.GetBaseInfo().id; self_info.money = (int)legion.GetBaseInfo().money; self_info.devote = GetDevote(); self_info.place = GetPlace(); self_info.title = legion.GetBaseInfo().title; play.SendData(self_info.GetBuffer()); //收到网络协议:长度:21协议号:1015 byte[] legion_name = Coding.GetDefauleCoding().GetBytes(legion.GetBaseInfo().name); PacketOut outpack = new PacketOut(play.GetGamePackKeyEx()); outpack.WriteUInt16((ushort)(12 + legion_name.Length)); outpack.WriteUInt16(1015); outpack.WriteUInt32(legion.GetBaseInfo().id); outpack.WriteUInt16(3); outpack.WriteByte(1); outpack.WriteString(legion.GetBaseInfo().name); outpack.WriteByte(0); play.SendData(outpack.Flush()); }
public void SendLegionInfo() { //广播给周围的人刷新自身信息 play.RefreshRoleInfo(); NetMsg.MsgSelfLegionInfo self_info = new NetMsg.MsgSelfLegionInfo(); self_info.Create(null, play.GetGamePackKeyEx()); if (legion == null) { self_info.legion_name = ""; self_info.legion_id = 0; self_info.money = 0; self_info.devote =0; self_info.place = 0; self_info.title = 0; self_info.title = 0; play.SendData(self_info.GetBuffer()); return; } //byte[] dat5 = { 108, 0, 82, 4, 246, 0, 0, 0, 144, 208, 3, 0, 144, 208, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 232, 3, 0, 0, 4/*!!!头衔*/, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 210, 176, 177, 200, 186, 243, 204, 236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; //play.GetGamePackKeyEx().EncodePacket(ref dat5, dat5.Length); //play.SendData(dat5); //byte[] data10 = { 21, 0, 247, 3, 246, 0, 0, 0, 3, 0, 1, 8, 196, 234, 201, 217, 187, 196, 204, 198, 0 }; //play.GetGamePackKeyEx().EncodePacket(ref data10, data10.Length); //play.SendData(data10); //return; self_info.legion_name = legion.GetBaseInfo().name; self_info.legion_id = legion.GetBaseInfo().id; self_info.money = (int)legion.GetBaseInfo().money; self_info.devote = GetDevote(); self_info.place = GetPlace(); self_info.title = legion.GetBaseInfo().title; play.SendData(self_info.GetBuffer()); //收到网络协议:长度:21协议号:1015 byte[] legion_name = Coding.GetDefauleCoding().GetBytes(legion.GetBaseInfo().name); PacketOut outpack = new PacketOut(play.GetGamePackKeyEx()); outpack.WriteUInt16((ushort)(12 + legion_name.Length)); outpack.WriteUInt16(1015); outpack.WriteUInt32(legion.GetBaseInfo().id); outpack.WriteUInt16(3); outpack.WriteByte(1); outpack.WriteString(legion.GetBaseInfo().name); outpack.WriteByte(0); play.SendData(outpack.Flush()); }