/** * en esta funcion start loq ue hace el netmanage es buscar los puntos indicados en el mapa de aparecer de el equipo azul y rojo */ void Start() { int i; current = this; GameObject bsm = GameObject.FindGameObjectWithTag("AzulSpanw"); GameObject rsm = GameObject.FindGameObjectWithTag("RojoSpanw"); this.AzulSpawnPoints = new Transform[bsm.transform.childCount]; this.RojoSpawnPoints = new Transform[rsm.transform.childCount]; for (i = 0; i < bsm.transform.childCount; i++) { this.AzulSpawnPoints[i] = bsm.transform.GetChild(i); } for (i = 0; i < rsm.transform.childCount; i++) { this.RojoSpawnPoints[i] = rsm.transform.GetChild(i); } this.timeToRespawn = 5; this.time = this.timeToRespawn; }
public void ModifyHealth(int amount) { this.currenHp += amount; if (currenHp > this.maxHp) { this.currenHp = this.maxHp; } Debug.Log("me han echo daƱo"); if (this.currenHp <= 0) { this.currenHp = 0; //Hacemos algo al morir if (this.pv.isMine) { //al morir el jugador llama al netmanage y activa la funcion de camara de muerte y destruye el objeto en toda la red NetManage go = GameObject.FindGameObjectWithTag("NetManager").GetComponent <NetManage>(); if (this.isNexus) { go.OnGameEnded(this.team); } else { go.PlayerDeath(); } PhotonNetwork.Destroy(this.gameObject); } } // muestra en el Hub nuestra vida a traves de un slider if (this.HPSlider != null) { this.HPSlider.value = this.currenHp; } }
static void Main(string[] args) { //Declare NetManage object NetManage newSetting = new NetManage(); //Ask the user which DNS server they would like to use Console.WriteLine("WELCOME TO CHANGING YOUR DNS!"); Console.WriteLine("Press 1 -- Reset your DNS server to default"); Console.WriteLine("Press 2 -- Change DNS server to Google's DNS server"); Console.WriteLine("Press 3 -- Change DNS server to OpenDNS' DNS server(option 1)"); Console.WriteLine("Press 4 -- Change DNS server to SafeDNS' DNS server"); Console.WriteLine("Press 5 -- Change DNS server to DNS WATCH's DNS server"); Console.WriteLine("Press 6 -- Change DNS server to Quad 9's DNS server"); Console.WriteLine("Press 7 -- Change DNS server to Cloudflare's DNS server"); Console.WriteLine("Press 8 -- Change DNS server to Level 3's DNS server"); Console.WriteLine("Press 0 -- Exit"); Console.Write("Submit your answer: "); //Take in the answer as a string for ease string resp = Console.ReadLine(); //Known number of choices so I use a switch here for all the DNS servers switch (resp) { case "1": newSetting.setDNS(null, null); break; case "2": newSetting.setDNS("8.8.8.8", resp); break; case "3": newSetting.setDNS("208.67.222.222", resp); break; case "4": newSetting.setDNS("195.46.39.39", resp); break; case "5": newSetting.setDNS("84.200.69.80", resp); break; case "6": newSetting.setDNS("9.9.9.9", resp); break; case "7": newSetting.setDNS("1.1.1.1", resp); break; case "8": newSetting.setDNS("195.46.39.39", resp); break; default: Console.WriteLine("INVALID ENTRY! TRY AGAIN!"); Console.ReadLine(); break; } }