public static bool BeginQuery(Contextual contextual) { NetEntityID netEntityID; if (!Context.self) { Debug.LogWarning("Theres no instance", Context.self); } else if (Context.ui._clientState != ContextClientState.Off) { Debug.LogWarning("Client is already in a context menu. Wait", contextual); } else if (!contextual) { Debug.LogWarning("null", Context.self); } else if (contextual.exists) { Facepunch.MonoBehaviour monoBehaviour = contextual.implementor; if ((int)NetEntityID.Of(contextual, out netEntityID) != 0) { Context.ui.OnServerQuerySent(monoBehaviour, netEntityID); return(true); } Debug.LogWarning("requestable has no network view", monoBehaviour); } else { Debug.LogWarning("requestable destroyed or did not implement monobehaviour", Context.self); } return(false); }
public static NetEntityID.Kind Of(GameObject entity) { NetEntityID netEntityID; UnityEngine.MonoBehaviour monoBehaviour; return(NetEntityID.Of(entity, out netEntityID, out monoBehaviour)); }
public static NetEntityID.Kind Of(Component component) { NetEntityID netEntityID; UnityEngine.MonoBehaviour monoBehaviour; return(NetEntityID.Of(component, out netEntityID, out monoBehaviour)); }
public static bool BeginQuery(Contextual contextual) { if (self == null) { Debug.LogWarning("Theres no instance", self); } else if (ui._clientState != ContextClientState.Off) { Debug.LogWarning("Client is already in a context menu. Wait", contextual); } else if (contextual == null) { Debug.LogWarning("null", self); } else if (!contextual.exists) { Debug.LogWarning("requestable destroyed or did not implement monobehaviour", self); } else { NetEntityID yid; MonoBehaviour implementor = contextual.implementor; if (((int)NetEntityID.Of((MonoBehaviour)contextual, out yid)) == 0) { Debug.LogWarning("requestable has no network view", implementor); } else { ui.OnServerQuerySent(implementor, yid); return(true); } } return(false); }
public static NetEntityID.Kind Of(UnityEngine.MonoBehaviour script) { NetEntityID netEntityID; UnityEngine.MonoBehaviour monoBehaviour; return(NetEntityID.Of(script, out netEntityID, out monoBehaviour)); }
public void WriteObjectSave(ref SavedObject.Builder saveobj) { NetEntityID netEntityID; using (Recycler <objectDeployable, objectDeployable.Builder> recycler = objectDeployable.Recycler()) { objectDeployable.Builder builder = recycler.OpenBuilder(); builder.SetCreatorID(this.creatorID); builder.SetOwnerID(this.ownerID); saveobj.SetDeployable(builder); } using (Recycler <objectICarriableTrans, objectICarriableTrans.Builder> recycler1 = objectICarriableTrans.Recycler()) { objectICarriableTrans.Builder builder1 = recycler1.OpenBuilder(); if (!this._carrier || (int)NetEntityID.Of(this._carrier, out netEntityID) == 0) { builder1.ClearTransCarrierID(); } else { builder1.SetTransCarrierID(netEntityID.id); } saveobj.SetCarriableTrans(builder1); } }
public static bool ContextOf(Component component, out Contextual contextual) { UnityEngine.MonoBehaviour behaviour; if (((int)NetEntityID.Of(component, out behaviour)) == 0) { contextual = null; return(false); } return(GetMB(behaviour, out contextual)); }
public static bool ContextOf(Component component, out Contextual contextual) { UnityEngine.MonoBehaviour monoBehaviour; if ((int)NetEntityID.Of(component, out monoBehaviour) != 0) { return(Contextual.GetMB(monoBehaviour, out contextual)); } contextual = null; return(false); }
public static bool ContextOf(GameObject gameObject, out Contextual contextual) { MonoBehaviour behaviour; if (((int)NetEntityID.Of(gameObject, out behaviour)) == 0) { contextual = null; return(false); } return(GetMB(behaviour, out contextual)); }
public static NetEntityID.Kind Of(Component component, out NetEntityID entID, out UnityEngine.MonoBehaviour view) { if (component is UnityEngine.MonoBehaviour) { return(NetEntityID.Of((UnityEngine.MonoBehaviour)component, out entID, out view)); } if (component) { return(NetEntityID.Of(component.gameObject, out entID, out view)); } entID = NetEntityID.unassigned; view = null; return(NetEntityID.Kind.Missing); }
public static NetEntityID Get(UnityEngine.MonoBehaviour entityScript, bool throwIfNotFound) { NetEntityID netEntityID; if ((int)NetEntityID.Of(entityScript, out netEntityID) != 0) { return(netEntityID); } if (throwIfNotFound) { throw new InvalidOperationException("no recognizable net entity id"); } return(NetEntityID.unassigned); }
public static NetEntityID Get(Component entityComponent, bool throwIfNotFound) { NetEntityID netEntityID; if ((int)NetEntityID.Of(entityComponent, out netEntityID) != 0) { return(netEntityID); } if (throwIfNotFound) { throw new InvalidOperationException("no recognizable net entity id"); } return(NetEntityID.unassigned); }
private void OnClientPromptBegin(NetEntityID?useID) { NetEntityID yid; if (useID.HasValue) { yid = useID.Value; } else { NetEntityID.Of(this.clientQuery, out yid); } this.clientQueryTime = NetCull.localTimeInMillis; Context.UICommands.Issue_Request(yid); this.SetContextClientState(ContextClientState.Polling); }
public static NetEntityID.Kind Of(UnityEngine.MonoBehaviour script, out NetEntityID entID, out UnityEngine.MonoBehaviour view) { if (!script) { entID = NetEntityID.unassigned; view = null; return(NetEntityID.Kind.Missing); } if (script is uLink.NetworkView) { view = script; entID = ((uLink.NetworkView)script).viewID; return(NetEntityID.Kind.Net); } if (!(script is NGCView)) { return(NetEntityID.Of(script.gameObject, out entID, out view)); } view = script; entID = new NetEntityID((NGCView)script); return(NetEntityID.Kind.NGC | NetEntityID.Kind.Net); }
public void WriteObjectSave(ref SavedObject.Builder saveobj) { using (Recycler <objectDeployable, objectDeployable.Builder> recycler = objectDeployable.Recycler()) { objectDeployable.Builder builderForValue = recycler.OpenBuilder(); builderForValue.SetCreatorID(this.creatorID); builderForValue.SetOwnerID(this.ownerID); saveobj.SetDeployable(builderForValue); } using (Recycler <objectICarriableTrans, objectICarriableTrans.Builder> recycler2 = objectICarriableTrans.Recycler()) { NetEntityID yid; objectICarriableTrans.Builder builder2 = recycler2.OpenBuilder(); if ((this._carrier != null) && (((int)NetEntityID.Of((MonoBehaviour)this._carrier, out yid)) != 0)) { builder2.SetTransCarrierID(yid.id); } else { builder2.ClearTransCarrierID(); } saveobj.SetCarriableTrans(builder2); } }
private bool ClientCheckUse(Ray ray, bool press) { RaycastHit raycastHit; Facepunch.MonoBehaviour monoBehaviour; UnityEngine.MonoBehaviour monoBehaviour1; NetEntityID netEntityID; NetEntityID.Kind kind; Contextual contextual; if (!Physics.Raycast(ray, out raycastHit, this.raycastLength, -201523205)) { monoBehaviour = null; } else { Transform transforms = raycastHit.transform; Transform transforms1 = transforms.parent; while (true) { NetEntityID.Kind kind1 = NetEntityID.Of(transforms, out netEntityID, out monoBehaviour1); kind = kind1; if ((int)kind1 != 0 || !transforms1) { break; } transforms = transforms1; transforms1 = transforms.parent; } if ((int)kind == 0) { monoBehaviour = null; } else if (!Contextual.ContextOf(monoBehaviour1, out contextual)) { monoBehaviour = null; } else { monoBehaviour = contextual.implementor; if (press) { Context.BeginQuery(contextual); } } } if (monoBehaviour != this.lastUseHighlight) { this.lastUseHighlight = monoBehaviour; if (!monoBehaviour) { RPOS.UseHoverTextClear(); } else { IContextRequestableText contextRequestableText = monoBehaviour as IContextRequestableText; if (contextRequestableText == null) { RPOS.UseHoverTextSet(monoBehaviour.name); } else { RPOS.UseHoverTextSet(base.controllable, contextRequestableText); } } } return(monoBehaviour); }
public static NetEntityID.Kind Of(Component component, out NetEntityID entID) { UnityEngine.MonoBehaviour monoBehaviour; return(NetEntityID.Of(component, out entID, out monoBehaviour)); }
public static NetEntityID.Kind Of(Component component, out UnityEngine.MonoBehaviour view) { NetEntityID netEntityID; return(NetEntityID.Of(component, out netEntityID, out view)); }
private bool ClientCheckUse(Ray ray, bool press) { RaycastHit hit; Facepunch.MonoBehaviour implementor; if (Physics.Raycast(ray, out hit, this.raycastLength, -201523205)) { UnityEngine.MonoBehaviour behaviour2; NetEntityID yid; NetEntityID.Kind kind; Transform component = hit.transform; for (Transform transform2 = component.parent; (((int)(kind = NetEntityID.Of(component, out yid, out behaviour2))) == 0) && (transform2 != null); transform2 = component.parent) { component = transform2; } if (((int)kind) == 0) { implementor = null; } else { Contextual contextual; if (Contextual.ContextOf(behaviour2, out contextual)) { implementor = contextual.implementor; if (press) { Context.BeginQuery(contextual); } } else { implementor = null; } } } else { implementor = null; } if (implementor != this.lastUseHighlight) { this.lastUseHighlight = implementor; if (implementor != null) { IContextRequestableText text = implementor as IContextRequestableText; if (text != null) { RPOS.UseHoverTextSet(base.controllable, text); } else { RPOS.UseHoverTextSet(implementor.name); } } else { RPOS.UseHoverTextClear(); } } return((bool)implementor); }
public static NetEntityID.Kind Of(GameObject entity, out UnityEngine.MonoBehaviour view) { NetEntityID netEntityID; return(NetEntityID.Of(entity, out netEntityID, out view)); }
public static NetEntityID.Kind Of(UnityEngine.MonoBehaviour script, out NetEntityID entID) { UnityEngine.MonoBehaviour monoBehaviour; return(NetEntityID.Of(script, out entID, out monoBehaviour)); }
public static NetEntityID.Kind Of(UnityEngine.MonoBehaviour script, out UnityEngine.MonoBehaviour view) { NetEntityID netEntityID; return(NetEntityID.Of(script, out netEntityID, out view)); }