public ProficiencyCardInfo(ProficiencyCategory proficiencyCategory, OfficialStatus officialstatus, NervouslyPsychologicalStatus nervously, GeneralPsychologicalStatus general) { ChangeProficiencyCategory(proficiencyCategory); ChangeOfficialStatusChange(officialstatus); ChangeNervouslyPsychologicalStability(nervously); ChangeGeneralPsychologicalStability(general); }
public static string ToNervouslyPsychologicalStatusString(this NervouslyPsychologicalStatus source) { switch (source) { case NervouslyPsychologicalStatus.High: return("Высокая"); case NervouslyPsychologicalStatus.Good: return("Хорошая"); case NervouslyPsychologicalStatus.Satisfactory: return("Удовлетворительная"); case NervouslyPsychologicalStatus.NoSatisfactory: return("Неудовлетворительная"); } return(string.Empty); }
public void ChangeNervouslyPsychologicalStability(NervouslyPsychologicalStatus nervously) { NervouslyPsychologicalStability = nervously; }