public ProficiencyCardInfo(ProficiencyCategory proficiencyCategory,
                            OfficialStatus officialstatus,
                            NervouslyPsychologicalStatus nervously,
                            GeneralPsychologicalStatus general)
 {
     ChangeProficiencyCategory(proficiencyCategory);
     ChangeOfficialStatusChange(officialstatus);
     ChangeNervouslyPsychologicalStability(nervously);
     ChangeGeneralPsychologicalStability(general);
 }
        public static string ToNervouslyPsychologicalStatusString(this NervouslyPsychologicalStatus source)
        {
            switch (source)
            {
            case NervouslyPsychologicalStatus.High: return("Высокая");

            case NervouslyPsychologicalStatus.Good: return("Хорошая");

            case NervouslyPsychologicalStatus.Satisfactory: return("Удовлетворительная");

            case NervouslyPsychologicalStatus.NoSatisfactory: return("Неудовлетворительная");
            }

            return(string.Empty);
        }
 public void ChangeNervouslyPsychologicalStability(NervouslyPsychologicalStatus nervously)
 {
     NervouslyPsychologicalStability = nervously;
 }