// Use this for initialization
    void Start()
    {
        Player = GameObject.FindGameObjectWithTag("Player");
        NBM    = FindObjectOfType <NecroBossManager>();

        P1 = GameObject.FindObjectOfType <NecromancerPhase1>();

        SORL = GameObject.FindObjectOfType <StartOrResetLevel>();

        anim = GetComponent <Animator>();

        BC         = GetComponent <BoxCollider2D>();
        BC.enabled = false;

        EHM = P1.GetComponent <EnemyHealthManager>();

        doorUnlocked = false;
    }
 // Use this for initialization
 void Start()
 {
     P1 = FindObjectOfType <NecromancerPhase1>();
 }