void DrawCurve(int nIndex, Rect gridRect, int nColumn, int nRow, NcCurveAnimation.NcInfoCurve curveInfo, GUIStyle styleButton)
	{
		int		nMargin			= styleButton.margin.left;
		int		nImageMargin	= 3;
		float	fButtonWidth	= (gridRect.width / m_nObjectColumn);
		float	fButtonHeight	= (m_fButtonAspect * fButtonWidth);

		Rect buttonRect = new Rect(fButtonWidth*nColumn+nMargin, fButtonHeight*nRow+nMargin, fButtonWidth-nMargin*2, fButtonHeight-nMargin*2);
		buttonRect		= FXMakerLayout.GetOffsetRect(buttonRect, -nImageMargin);
 		EditorGUIUtility.DrawCurveSwatch(buttonRect, curveInfo.m_AniCurve, null, Color.green, Color.black, curveInfo.GetFixedDrawRange());
	}