public void DiscardPending() { ListView <NavmeshCut> all = NavmeshCut.GetAll(); for (int i = 0; i < all.Count; i++) { if (all[i].RequiresUpdate()) { all[i].NotifyUpdated(); } } }
private bool ShouldRebuildNav() { ListView <NavmeshCut> all = NavmeshCut.GetAll(); if (this.forcedReloadBounds.Count != 0) { return(true); } for (int i = 0; i < all.Count; i++) { if (all[i].RequiresUpdate()) { return(true); } } return(false); }
private void Rebuild2() { ListView <NavmeshCut> all = NavmeshCut.GetAll(); ListView <NavmeshCut> listView = new ListView <NavmeshCut>(); this.CreateHandlers(all); if (this.handlers == null) { return; } AstarPath active = AstarPath.active; int num = active.astarData.graphs.Length + 1; for (int i = 0; i < all.Count; i++) { all[i].Check(); } for (int j = 0; j < this.handlers.Length; j++) { listView.Clear(); for (int k = 0; k < all.Count; k++) { NavmeshCut navmeshCut = all[k]; if (navmeshCut.campIndex != j && navmeshCut.enabled) { listView.Add(navmeshCut); } } this.handlers[j].ReloadTiles(listView); AstarData astarData = this.handlers[j].graph.astarData; astarData.RasterizeGraphNodes(); } for (int l = 0; l < all.Count; l++) { if (all[l].RequiresUpdate()) { all[l].NotifyUpdated(); } } this.forcedReloadBounds.Clear(); }
private void Rebuild2() { ListView <NavmeshCut> all = NavmeshCut.GetAll(); ListView <NavmeshCut> navmeshCuts = new ListView <NavmeshCut>(); this.CreateHandlers(all); if (this.handlers != null) { int num = AstarPath.active.astarData.graphs.Length + 1; for (int i = 0; i < all.Count; i++) { all[i].Check(); } for (int j = 0; j < this.handlers.Length; j++) { navmeshCuts.Clear(); for (int m = 0; m < all.Count; m++) { NavmeshCut item = all[m]; if ((item.campIndex != j) && item.enabled) { navmeshCuts.Add(item); } } this.handlers[j].ReloadTiles(navmeshCuts); this.handlers[j].graph.astarData.RasterizeGraphNodes(); } for (int k = 0; k < all.Count; k++) { if (all[k].RequiresUpdate()) { all[k].NotifyUpdated(); } } this.forcedReloadBounds.Clear(); } }