private void GestureRecognizerOnNavigationUpdated(NavigationUpdatedEventArgs navigationUpdatedEventArgs) { var normalizedOffset = navigationUpdatedEventArgs.normalizedOffset; transform.localPosition += normalizedOffset - _previousOffset; _previousOffset = normalizedOffset; }
private void OnNavigationUpdate(NavigationUpdatedEventArgs obj) { updateNavigationThisFrame = true; navigationFrameDelta = obj.normalizedOffset - navigationFullDelta; navigationFullDelta = obj.normalizedOffset; }
void GestureRecognizer_NavigationUpdated(NavigationUpdatedEventArgs obj) { inputAction = MultiARInterop.InputAction.Grip; inputNavCoordinates = obj.normalizedOffset; inputTimestamp = lastFrameTimestamp; //Debug.Log("GestureRecognizer_NavigationUpdated: " + obj.normalizedOffset); }
/** NavUpdateReaction * * Called during the Navigation event. * */ public void NavUpdateReaction(NavigationUpdatedEventArgs args) { StateMachine.State state = StateMachine.Instance.state; switch (state) { case StateMachine.State.Calibration: CaliNav c = this as CaliNav; if (c != null) { c.NavUpdate(args); } break; case StateMachine.State.Interaction: InterNav i = this as InterNav; if (i != null) { i.NavUpdate(args); } break; case StateMachine.State.Adjusting: AdjNav a = this as AdjNav; if (a != null) { a.NavUpdate(args); } break; default: Debug.Log("Unkonwn State"); break; } }
private void NavigationRecognizer_NavigationUpdated(NavigationUpdatedEventArgs obj) { // 2.b: Set IsNavigating to be true. IsNavigating = true; // 2.b: Set NavigationPosition to be obj.normalizedOffset. NavigationPosition = obj.normalizedOffset; }
private void NavigationRecognizer_NavigationUpdated(NavigationUpdatedEventArgs obj) { //Debug.Log ("NavigationRecognizer_NavigationUpdated"); IsNavigating = true; NavigationPosition = obj.normalizedOffset; }
// Navigation Updated private void GestureNavigationUpdated(NavigationUpdatedEventArgs args) { if (CorrectHand(args.source)) { Transmitter.SendButton(_tracker, "navigation", true); SetNavigation(args.normalizedOffset.x, args.normalizedOffset.y, args.normalizedOffset.z); } }
void Nav_Update(NavigationUpdatedEventArgs args) { if (selected == null) { return; } selected.NavUpdateReaction(args); }
private void NavigationUpdated(NavigationUpdatedEventArgs args) { IWidget focused = GameObject.Find("Managers").GetComponent <GameObjectManager>().getFocus(); if (focused != null) { GameObject.Find("Managers").GetComponent <GameObjectManager>().getFocus().OnNavigationUpdated(args); } }
private void NavigationRecognizer_NavigationUpdated(NavigationUpdatedEventArgs obj) { if (HandsManager.Instance.FocusedGameObject != null) { IsNavigating = true; NavigationPosition = obj.normalizedOffset; HandsManager.Instance.FocusedGameObject.SendMessageUpwards("PerformRotation"); } }
private void NavigationGestureRecognizer_NavigationUpdated(NavigationUpdatedEventArgs args) { var controller = GetController(args.source, false); if (controller != null) { MixedRealityToolkit.InputSystem.RaiseGestureUpdated(controller, navigationAction, args.normalizedOffset); } }
private void NavigationGestureRecognizer_NavigationUpdated(NavigationUpdatedEventArgs args) { var controller = GetOrAddController(args.source, false); if (controller != null) { Service?.RaiseGestureUpdated(controller, navigationAction, args.normalizedOffset); } }
private void NavigationRecognizer_NavigationUpdated(NavigationUpdatedEventArgs obj) { Debug.Log("Debug: navigation updated."); //IsNavigating = true; //// -1 ~ 1. Start from 0. There are also some space out of range (-1 to +1) and were counted as +1/-1. //NavigationPosition = obj.normalizedOffset; ////Debug.Log(NavigationPosition.x); }
private void NavigationRecognizer_NavigationUpdated(NavigationUpdatedEventArgs obj) { // 2.b: Set IsNavigating to be true. IsNavigating = true; // 2.b: Set NavigationPosition to be obj.normalizedOffset. NavigationPosition = obj.normalizedOffset; if (HandsManager.Instance.FocusedGameObject != null) { IsNavigating = true; NavigationPosition = obj.normalizedOffset; HandsManager.Instance.FocusedGameObject.SendMessageUpwards("OnNavigationUpdated", NavigationPosition); } }
void InterNav.NavUpdate(NavigationUpdatedEventArgs args) { }
protected void NavigationGestureRecognizer_NavigationUpdated(NavigationUpdatedEventArgs args) { InputManager.Instance.RaiseNavigationUpdated(this, args.source.id, args.normalizedOffset); }
private void GestureHandler_OnNavigationUpdated(NavigationUpdatedEventArgs eventArgs) { m_Module.Internal_GestureNotifier(); m_NavigationNormalizedOffset = eventArgs.normalizedOffset; }
private void OnNavigationUpdated(NavigationUpdatedEventArgs args) { Ray ray = new Ray(); OnNavigationUpdatedWorker(args.source.kind, args.normalizedOffset, ray); }
protected void OnNavigationUpdatedEvent(NavigationUpdatedEventArgs obj) { inputManager.RaiseNavigationUpdated(this, (uint)obj.source.id, obj.normalizedOffset); }
public virtual void OnNavigationUpdated(NavigationUpdatedEventArgs args) { }
void AdjNav.NavUpdate(NavigationUpdatedEventArgs args) { }
private void GestureNavigationUpdated(NavigationUpdatedEventArgs args) { SendAxesGesture("navigation", args.normalizedOffset); }
void CaliNav.NavUpdate(NavigationUpdatedEventArgs args) { }