internal static void Initialize() { Natives.Add(new BitPrototype(BitOr), false); Natives.Add(new BitPrototype(BitAnd), false); Natives.Add(new BitPrototype(BitXor), false); Natives.Add(new I2RPrototype(I2R)); Natives.Add(new R2IPrototype(R2I)); }
public void Initialize() { Natives.Add(new StopwatchCreatePrototype(StopwatchCreate)); Natives.Add(new StopwatchElapsedMSPrototype(StopwatchElapsedMS)); Natives.Add(new StopwatchElapsedSecondPrototype(StopwatchElapsedSecond)); Natives.Add(new StopwatchElapsedMinutePrototype(StopwatchElapsedMinute)); Natives.Add(new StopwatchElapsedHourPrototype(StopwatchElapsedHour)); Natives.Add(new StopwatchElapsedTickPrototype(StopwatchTick)); Natives.Add(new StopwatchDestroyPrototype(StopwatchDestroy)); }
internal static void Initialize() { Natives.Add(new StopwatchCreatePrototype(StopwatchCreate)); Natives.Add(new StopwatchIVPrototype(StopwatchStart)); Natives.Add(new StopwatchIVPrototype(StopwatchPause)); Natives.Add(new StopwatchIVPrototype(StopwatchReset)); Natives.Add(new StopwatchIVPrototype(StopwatchDestroy)); Natives.Add(new StopwatchElapsedPrototype(StopwatchElapsedMS)); Natives.Add(new StopwatchElapsedPrototype(StopwatchElapsedSecond)); Natives.Add(new StopwatchElapsedPrototype(StopwatchElapsedMinute)); Natives.Add(new StopwatchElapsedPrototype(StopwatchElapsedHour)); Natives.Add(new StopwatchElapsedTickPrototype(StopwatchTick)); }
internal static void Initialize() { Natives.Add(new MemorySI(GetModuleHandle)); Natives.Add(new MemoryIII(FindModuleHandle)); Natives.Add(new MemoryII(MemoryGetByte)); Natives.Add(new MemoryIIV(MemorySetByte)); Natives.Add(new MemoryII(MemoryGetInteger)); Natives.Add(new MemoryIIV(MemorySetInteger)); Natives.Add(new MemoryIR(MemoryGetReal)); Natives.Add(new MemoryIRV(MemorySetReal)); Natives.Add(new MemoryIIS(MemoryGetString)); Natives.Add(new MemoryISV(MemorySetString)); }
internal static void Initialize() { Natives.Add(new WriteLogPrototype(WriteLog)); Natives.Add(new MiscRVPrototype(WriteLogReal)); Natives.Add(new GetLocalDateTimePrototype(GetLocalDateTime)); Natives.Add(new MiscVIPrototype(GetLocalUnixTime)); Natives.Add(new MiscVRPrototype(GetMaxAttackSpeed)); Natives.Add(new MiscRVPrototype(SetMaxAttackSpeed)); Natives.Add(new MiscVBPrototype(IsReplayMode), false); Natives.Add(new MiscVBPrototype(IsHostPlayer), false); Natives.Add(new MiscVIPrototype(GetSyncDelay)); Natives.Add(new MiscIVPrototype(SetSyncDelay)); Natives.Add(new MiscVIPrototype(GetConnectionState)); }
internal static void Initialize() { Natives.Add(new StringPosPrototype(StringPos)); Natives.Add(new StringInsertPrototype(StringInsert)); Natives.Add(new StringTrimPrototype(StringTrim)); Natives.Add(new StringTrimPrototype(StringTrimStart)); Natives.Add(new StringTrimPrototype(StringTrimEnd)); Natives.Add(new StringSplitPrototype(StringSplit)); Natives.Add(new StringReplacePrototype(StringReplace)); Natives.Add(new StringReversePrototype(StringReverse)); Natives.Add(new StringContainsPrototype(StringContains)); Natives.Add(new StringCountPrototype(StringCount)); Natives.Add(new StringRegexPrototype(StringRegex)); Natives.Add(new StringSubPrototype(StringSub)); Natives.Add(new StringLengthPrototype(StringLength)); Natives.Add(new StringCalcLinesPrototype(StringCalcLines)); }
internal static void Initialize() { Natives.Add(new DzAPI_Map_SaveServerValuePrototype(DzAPI_Map_SaveServerValue), false); Natives.Add(new DzAPI_Map_GetServerValuePrototype(DzAPI_Map_GetServerValue), false); Natives.Add(new DzAPI_Map_Ladder_SetStatPrototype(DzAPI_Map_Ladder_SetStat), false); Natives.Add(new DzAPI_Map_IsRPGLadderPrototype(DzAPI_Map_IsRPGLadder), false); Natives.Add(new DzAPI_Map_GetGameStartTimePrototype(DzAPI_Map_GetGameStartTime), false); Natives.Add(new DzAPI_Map_Stat_SetStatPrototype(DzAPI_Map_Stat_SetStat), false); Natives.Add(new DzAPI_Map_GetMatchTypePrototype(DzAPI_Map_GetMatchType), false); Natives.Add(new DzAPI_Map_Ladder_SetPlayerStatPrototype(DzAPI_Map_Ladder_SetPlayerStat), false); Natives.Add(new DzAPI_Map_GetServerValueErrorCodePrototype(DzAPI_Map_GetServerValueErrorCode), false); Natives.Add(new DzAPI_Map_GetLadderLevelPrototype(DzAPI_Map_GetLadderLevel), false); Natives.Add(new DzAPI_Map_IsRedVIPPrototype(DzAPI_Map_IsRedVIP), false); Natives.Add(new DzAPI_Map_IsBlueVIPPrototype(DzAPI_Map_IsBlueVIP), false); Natives.Add(new DzAPI_Map_GetLadderRankPrototype(DzAPI_Map_GetLadderRank), false); Natives.Add(new DzAPI_Map_GetMapLevelRankPrototype(DzAPI_Map_GetMapLevelRank), false); Natives.Add(new DzAPI_Map_GetGuildNamePrototype(DzAPI_Map_GetGuildName), false); Natives.Add(new DzAPI_Map_GetGuildRolePrototype(DzAPI_Map_GetGuildRole), false); Natives.Add(new DzAPI_Map_IsRPGLobbyPrototype(DzAPI_Map_IsRPGLobby), false); Natives.Add(new DzAPI_Map_GetMapLevelPrototype(DzAPI_Map_GetMapLevel), false); Natives.Add(new DzAPI_Map_MissionCompletePrototype(DzAPI_Map_MissionComplete), false); Natives.Add(new DzAPI_Map_GetActivityDataPrototype(DzAPI_Map_GetActivityData), false); Natives.Add(new DzAPI_Map_GetMapConfigPrototype(DzAPI_Map_GetMapConfig), false); Natives.Add(new DzAPI_Map_HasMallItemPrototype(DzAPI_Map_HasMallItem), false); Natives.Add(new DzAPI_Map_SavePublicArchivePrototype(DzAPI_Map_SavePublicArchive), false); Natives.Add(new DzAPI_Map_GetPublicArchivePrototype(DzAPI_Map_GetPublicArchive), false); Natives.Add(new DzAPI_Map_UseConsumablesItemPrototype(DzAPI_Map_UseConsumablesItem), false); Natives.Add(new DzAPI_Map_OrpgTriggerPrototype(DzAPI_Map_OrpgTrigger), false); Natives.Add(new DzAPI_Map_GetServerArchiveDropPrototype(DzAPI_Map_GetServerArchiveDrop), false); Natives.Add(new DzAPI_Map_GetServerArchiveEquipPrototype(DzAPI_Map_GetServerArchiveEquip), false); Natives.Add(new DzAPI_Map_GetPlatformVIPPrototype(DzAPI_Map_GetPlatformVIP), false); Natives.Add(new RequestExtraIntegerDataPrototype(RequestExtraIntegerData), false); Natives.Add(new RequestExtraBooleanDataPrototype(RequestExtraBooleanData), false); Natives.Add(new RequestExtraStringDataPrototype(RequestExtraStringData), false); Natives.Add(new RequestExtraRealDataPrototype(RequestExtraRealData), false); Natives.Add(new DzGetUnitNeededXPPrototype(DzGetUnitNeededXP), false); }
public void Initialize() { Natives.Add(new GetDateTimePrototype(GetDateTime)); }