/// <summary> /// 设置播放音量 同步牌局音量 /// </summary> /// <param name="volume"></param> public void SetVolume(float volume) { if (Application.platform == RuntimePlatform.Android) { NativeManager.OnFuncCall("setVolume", volume); } else if (Application.platform == RuntimePlatform.IPhonePlayer) { NativeManager.SetVolume(volume); } }