void Awake() {		
		_instance = this;
		
		if (isMobileRuntime == false) {
			Debug.LogWarning("Due to platform specific NativeDialogs was designed to run only on iOS/Android device. Plugin function call has no effect on other platforms.");
			return;
		}
		
#if UNITY_ANDROID		
		_pluginObject = new AndroidJavaObject("ua.org.jeff.unity.nativedialogs.AndroidPlugin");
#endif
	}
    void Awake()
    {
        _instance = this;

        if (isMobileRuntime == false)
        {
            Debug.LogWarning("Due to platform specific NativeDialogs was designed to run only on iOS/Android device. Plugin function call has no effect on other platforms.");
            return;
        }

#if UNITY_ANDROID
        _pluginObject = new AndroidJavaObject("ua.org.jeff.unity.nativedialogs.AndroidPlugin");
#endif
    }