Example #1
0
 public static float GetTerrainElevation(float x, float y, bool checkVoxels = false)
 {
     return(Native3DEngineMethods.GetTerrainElevation(x, y, checkVoxels));
 }
Example #2
0
 public static void SetVariableValue(HDRParams param, Vec3 value)
 {
     Native3DEngineMethods.SetTimeOfDayVariableValueColor((int)param, value);
 }
Example #3
0
 public static float GetTerrainElevation(int x, int y)
 {
     return(Native3DEngineMethods.GetTerrainZ(x, y));
 }
Example #4
0
 public static void SetVariableValue(ShadowParams param, float value)
 {
     Native3DEngineMethods.SetTimeOfDayVariableValue((int)param, value);
 }