void Awake()
 {
     rb                     = GetComponent <Rigidbody2D> ();
     stone                  = GameObject.Find("Stone");
     stoneMass              = stone.GetComponent <Rigidbody2D> ().mass;
     narritiveManager       = NarritiveManager.Instance();
     narritiveOptionManager = NarritiveOptionManager.Instance();
     Narritive("", 0, 0);        //disable the text frame in the beginning
 }
 void Awake()
 {
     rb = GetComponent <Rigidbody2D> ();
     narritiveManager       = NarritiveManager.Instance();
     narritiveOptionManager = NarritiveOptionManager.Instance();
 }