public void LongerRuleTakesPrecedent() { var manager = new NamingRulesManager(); manager.AddShortNameRule("INFO", "Information"); manager.AddShortNameRule("INFORMATION", "Information"); Assert.Equal("RawDeviceInformation", manager.Rename(new CppStruct("RAW_DEVICE_INFO"))); Assert.Equal("RawDeviceInformation", manager.Rename(new CppStruct("RAW_DEVICE_INFORMATION"))); }
public void ShortNamingRules() { var manager = new NamingRulesManager(); manager.AddShortNameRule("DESC", "Description"); Assert.Equal("ShaderDescription", manager.Rename(new CppModel.CppElement { Name = "SHADER_DESC" })); }
public void Destination() { var manager = new NamingRulesManager(); manager.AddShortNameRule("DST", "Destination"); manager.AddShortNameRule("DEST", "Destination"); CppEnum cppEnum = new("COLORMANAGEMENT_PROP"); cppEnum.AddEnumItem("COLORMANAGEMENT_PROP_SOURCE_COLOR_CONTEXT", "0"); cppEnum.AddEnumItem("COLORMANAGEMENT_PROP_SOURCE_RENDERING_INTENT", "1"); cppEnum.AddEnumItem("COLORMANAGEMENT_PROP_DESTINATION_COLOR_CONTEXT", "2"); cppEnum.AddEnumItem("COLORMANAGEMENT_PROP_DESTINATION_RENDERING_INTENT", "3"); cppEnum.AddEnumItem("COLORMANAGEMENT_PROP_ALPHA_MODE", "4"); cppEnum.AddEnumItem("COLORMANAGEMENT_PROP_QUALITY", "5"); Assert.Equal("ColormanagementProp", manager.Rename(cppEnum)); Assert.Equal( new[] { "SourceColorContext", "SourceRenderingIntent", "DestinationInationColorContext", "DestinationInationRenderingIntent", "AlphaMode", "Quality", }, RenameEnumItems() ); foreach (var cppEnumItem in cppEnum.EnumItems) { cppEnumItem.Rule.NamingFlags = NamingFlags.NoShortNameExpand; } Assert.Equal( new[] { "SourceColorContext", "SourceRenderingIntent", "DestinationColorContext", "DestinationRenderingIntent", "AlphaMode", "Quality", }, RenameEnumItems() ); foreach (var cppEnumItem in cppEnum.EnumItems) { cppEnumItem.Rule.NamingFlags = NamingFlags.NoShortNameExpand | NamingFlags.KeepUnderscore | NamingFlags.NoHungarianNotationHandler | NamingFlags.NoPrematureBreak; } Assert.Equal( new[] { "Source_Color_Context", "Source_Rendering_Intent", "Destination_Color_Context", "Destination_Rendering_Intent", "Alpha_Mode", "Quality", }, RenameEnumItems() ); string[] RenameEnumItems() => cppEnum.EnumItems.Select(x => manager.Rename(x, cppEnum.Name)).ToArray(); }
public void ShortNamingRules() { var manager = new NamingRulesManager(); manager.AddShortNameRule("DESC", "Description"); var parameters = new[] { new CppParameter("pShaderDESC"), new CppParameter("pShaderDESC") { Pointer = "*" }, new CppParameter("pShader_DESC") { Pointer = "*" }, new CppParameter("p0") { Pointer = "*" }, new CppParameter("p0") { Pointer = "*" }, new CppParameter("0"), new CppParameter("break"), new CppParameter("void"), new CppParameter("string") }; Assert.Equal( new[] { "pShaderDESC", "shaderDESC", "shaderDescription", "p0", "p01", "arg0", "@break", "@void", "text", }, manager.Rename(parameters) ); foreach (var cppParameter in parameters) { cppParameter.Rule.NamingFlags = NamingFlags.NoHungarianNotationHandler; } Assert.Equal( new[] { "pShaderDESC", "pShaderDESC1", "pShaderDescription", "p0", "p01", "arg0", "@break", "@void", "text", }, manager.Rename(parameters) ); foreach (var cppParameter in parameters) { cppParameter.Rule.NamingFlags = NamingFlags.NoShortNameExpand | NamingFlags.KeepUnderscore | NamingFlags.NoHungarianNotationHandler | NamingFlags.NoPrematureBreak; } Assert.Equal( new[] { "pShaderDESC", "pShaderDESC1", "pShader_Desc", "p0", "p01", "arg0", "@break", "@void", "text", }, manager.Rename(parameters) ); Assert.Equal("ShaderDESC", manager.Rename(new CppInterface("ShaderDESC"))); Assert.Equal("ShaderDescription", manager.Rename(new CppInterface("Shader_DESC"))); Assert.Equal("ShaderDescription", manager.Rename(new CppInterface("SHADER_DESC"))); Assert.Equal("ShaderDescription", manager.Rename(new CppStruct("SHADER_DESC"))); Assert.Equal("ShaderDescription", manager.Rename(new CppEnum("SHADER_DESC"))); }