public void SetName(string newName, bool broadcastUpdate = true) { if (broadcastUpdate) { photonView.RPC("RpcSetName", RpcTarget.All, newName); } else { // This occurs when parasites infect NPC's, we don't need to let hunter clients know nametag.SetName(newName); } characterName = newName; }
public void SetName(string name) { m_NametagObject?.SetName(name); }