protected Figure(Cell location, NameFigure name, ColorFigure color, BoardOfChess board) { Location = location; Name = name; Color = color; Board = board; }
void Start() { string json = File.ReadAllText(Application.dataPath + "/Scenes/Resources/ListObjectType.txt"); //загружаем названия фигур jsonName = JsonUtility.FromJson <NameFigure>(json); geometryObjectData = Resources.Load("Prefab/GeometryObjectData") as GeometryObjectData; //загружаем условия смены цвета }
protected INMFigure(Cell location, NameFigure name, ColorFigure color, BoardOfChess board) : base(location, name, color, board) { }