internal new static RestCommunity Create(BaseRestClient client, Model model) { var entity = new RestCommunity(client, model.Id); entity.Update(model); return(entity); }
internal static RestSimpleCommunity Create(BaseTwitchClient client, Model model) { var entity = new RestSimpleCommunity(client, model.Id); entity.Update(model); return(entity); }
internal override void Update(Model model) { base.Update(model); OwnerId = model.OwnerId; Summary = model.Summary; Description = model.Description; DescriptionHtml = model.DescriptionHtml; Rules = model.Rules; RulesHtml = model.RulesHtml; Language = model.Language; CoverUrl = model.CoverImageUrl; }
internal virtual void Update(Model model) { Name = model.Name; AvatarUrl = model.AvatarImageUrl; }
internal override void Update(Model model) { base.Update(model); Channels = model.Channels; Viewers = model.Viewers; }