Example #1
0
        private async void InitRemotePlay()
        {
            ProgressRing.IsActive = true;

            var ip             = localSettings.Values["ip"].ToString();
            var priorityMode   = Int32.Parse(localSettings.Values["priorityMode"].ToString());
            var priorityFactor = Int32.Parse(localSettings.Values["priorityFactor"].ToString());
            var quality        = Int32.Parse(localSettings.Values["quality"].ToString());
            var qosValue       = Int32.Parse(localSettings.Values["qosValue"].ToString());

            try
            {
                await ntr.InitRemoteplay(ip, priorityMode, priorityFactor, quality, qosValue);
            }
            catch (Exception e)
            {
                var messageDialog = new Windows.UI.Popups.MessageDialog("Unable to connect to NTR Debugger on: \n" + ip, "Connection Error");
                ProgressRing.IsActive = false;
                await messageDialog.ShowAsync();

                return;
            }

            try
            {
                ntr.NTRRemoteplayConnect();
            }
            catch (Exception e)
            {
                var messageDialog = new Windows.UI.Popups.MessageDialog("Error while streaming to remote 3DS on: \n" + ip, "Stream Interuppted");
                await messageDialog.ShowAsync();
            }
            finally
            {
                startNTRinputRedirection();
            }

            ProgressRing.IsActive = false;
        }
        private async void InitRemotePlay()
        {
            ProgressBar.Visibility = Visibility.Visible;

            var ip             = Properties.Settings.Default["ip"].ToString();
            var priorityMode   = Int32.Parse(Properties.Settings.Default["priorityMode"].ToString());
            var priorityFactor = Int32.Parse(Properties.Settings.Default["priorityFactor"].ToString());
            var quality        = Int32.Parse(Properties.Settings.Default["quality"].ToString());
            var qosValue       = Int32.Parse(Properties.Settings.Default["qosValue"].ToString());

            try
            {
                await ntr.InitRemoteplay(ip, priorityMode, priorityFactor, quality, qosValue);
            }
            catch (Exception e)
            {
                MessageBox.Show("Unable to connect to NTR Debugger on: \n" + ip, "Connection Error");
                ProgressBar.Visibility = Visibility.Collapsed;
                return;
            }

            try
            {
                ntr.NTRRemoteplayConnect(ip);
            }
            catch (Exception e)
            {
                MessageBox.Show("Error while streaming to remote 3DS on: \n" + ip, "Stream Interrupted");
            }
            finally
            {
                startNTRinputRedirection(ip);
            }

            ProgressBar.Visibility = Visibility.Collapsed;
        }