public override void MouseUp(NSEvent theEvent) { base.MouseUp (theEvent); this.ActualController.HandleMouseUp (this, theEvent.ToMouseEventArgs (this.Bounds)); }
public override void MouseExited(NSEvent theEvent) { base.MouseExited(theEvent); this.ActualController.HandleMouseLeave(this, theEvent.ToMouseEventArgs(this.Bounds)); }
/// <summary> /// Handles the mouse entered event. /// </summary> /// <param name="theEvent">The event.</param> public override void MouseEntered(NSEvent theEvent) { base.MouseEntered(theEvent); this.ActualController.HandleMouseEnter(this, theEvent.ToMouseEventArgs(this)); }