Example #1
0
        public static void DrawData(ref Bitmap bitmap, byte[] Data, NSE_Framework.Data.SpritePalette Palette, Size size, Point Position, int scale = 1, int Length = -1)
        {
            // Lock the bitmap's bits.

            Bitmap refbitmap = new Bitmap(size.Width * 8, size.Height * 8, System.Drawing.Imaging.PixelFormat.Format32bppArgb);

            #region lockbits
            Rectangle rect = new Rectangle(0, 0, size.Width, size.Height);

            System.Drawing.Imaging.BitmapData bmpData =
                refbitmap.LockBits(rect, System.Drawing.Imaging.ImageLockMode.ReadWrite,
                                   refbitmap.PixelFormat);


            // Get the address of the first line.
            IntPtr ptr = bmpData.Scan0;

            // Declare an array to hold the bytes of the bitmap.
            int    bytes     = Math.Abs(bmpData.Stride) * refbitmap.Height;
            byte[] rgbValues = new byte[bytes];

            // Copy the RGB values into the array.
            //System.Runtime.InteropServices.Marshal.Copy(ptr, rgbValues, 0, bytes);

            # endregion
Example #2
0
 public SpriteSet(string Name, NSE_Framework.Data.SpritePalette Palette, int Width, int Height)
 {
     this.Name    = Name;
     this.Palette = Palette;
     this.width   = Width;
     this.height  = Height;
     SpriteData   = new List <SpriteData>();
 }
Example #3
0
 public static void DrawData(ref Bitmap bitmap, byte[] Data, NSE_Framework.Data.SpritePalette Palette, Size size, int scale = 1, int Length = -1)
 {
     DrawData(ref bitmap, Data, Palette, size, Point.Empty, scale, Length);
 }
Example #4
0
        void navigate()
        {
            sHeaderOffset = BitConverter.ToInt32(read.ReadBytes(SpriteTable + 4 * Index, 4), 0) - 0x8000000;

            byte[] HeaderBytes = read.ReadBytes(sHeaderOffset, 36);

            sWidth = BitConverter.ToInt32(new byte[4] {
                HeaderBytes[8], HeaderBytes[9], 0, 0
            }, 0);
            sHeight = BitConverter.ToInt32(new byte[4] {
                HeaderBytes[10], HeaderBytes[11], 0, 0
            }, 0);

            sPaletteIndex = HeaderBytes[2];

            sPointer1 = BitConverter.ToInt32(new byte[4] {
                HeaderBytes[16], HeaderBytes[17], HeaderBytes[18], HeaderBytes[19]
            }, 0) - 0x8000000;
            sPointer2 = BitConverter.ToInt32(new byte[4] {
                HeaderBytes[20], HeaderBytes[21], HeaderBytes[22], HeaderBytes[23]
            }, 0) - 0x8000000;
            sPointer3 = BitConverter.ToInt32(new byte[4] {
                HeaderBytes[28], HeaderBytes[29], HeaderBytes[30], HeaderBytes[31]
            }, 0) - 0x8000000;

            ImageOffset = read.ReadPointer(sPointer3 + 8 * Frame);
            cFrameSize  = read.ReadBytes(sPointer3 + 8 * Frame + 4, 2);

            #region FindPalette
            PaletteOffset = read.ReadPointer(PaletteTable);

            byte indicator = 0x1;
            int  take      = 0;
            while (indicator != 0x0)
            {
                if (read.ReadByte(PaletteTable + 8 * take + 4) == sPaletteIndex)
                {
                    PaletteOffset = read.ReadPointer(PaletteTable + 8 * take);
                    indicator     = 0x0;
                }
                else
                {
                    indicator = read.ReadByte(PaletteTable + 8 * take + 5);
                    take++;
                }
            }
            #endregion

            NSE_Framework.Data.Sprite OW = new NSE_Framework.Data.Sprite(ImageOffset, PaletteOffset, sWidth / 8, sHeight / 8, NSE_Framework.Data.Sprite.SpriteType.Color16, read);

            Sprite     = new Bitmap(sWidth, sHeight);//new Bitmap(sWidth * 2, sHeight * 2);
            byteSprite = read.ReadBytes(ImageOffset, sWidth * sHeight / 2);

            SpritePalette = new NSE_Framework.Data.SpritePalette(NSE_Framework.Data.SpritePalette.PaletteType.Color16, read.ReadBytes(PaletteOffset, 32));

            NSE_Framework.Draw.uDrawData(ref Sprite, byteSprite, SpritePalette, new Size(sWidth / 8, sHeight / 8));
            PictureBoxSprite.Image     = Sprite;
            PictureBoxSprite.BackColor = SpritePalette.Colors[0].Color;
            PictureBoxSprite.Size      = new System.Drawing.Size(sWidth * 2, sHeight * 2);
            PictureBoxSprite.Invalidate();

            #region Labels
            LabelPaletteOffset.Text = "Palette " + sPaletteIndex.ToString("X2") + " Offset:";

            dLabelStarterBytes.Text = HeaderBytes[0].ToString("X2") + HeaderBytes[1].ToString("X2");
            // Byte 2 is the palette index
            // Byte 3 is always 0x11
            dLabelTypeSize.Text  = HeaderBytes[4].ToString("X2") + HeaderBytes[5].ToString("X2");
            dLabelFrameSize.Text = HeaderBytes[7].ToString("X2") + HeaderBytes[6].ToString("X2");
            // Bytes 8,9,10,11 are width and height
            dLabelWidth.Text  = sWidth.ToString();
            dLabelHeight.Text = sHeight.ToString();

            dLabelPalReg.Text   = HeaderBytes[12].ToString("X2") + "-" + HeaderBytes[13].ToString("X2") + " " + HeaderBytes[14].ToString("X2") + HeaderBytes[15].ToString("X2");
            dLabelPointer1.Text = HeaderBytes[19].ToString("X2") + HeaderBytes[18].ToString("X2") + HeaderBytes[17].ToString("X2") + HeaderBytes[16].ToString("X2");
            dLabelPointer2.Text = HeaderBytes[23].ToString("X2") + HeaderBytes[22].ToString("X2") + HeaderBytes[21].ToString("X2") + HeaderBytes[20].ToString("X2");
            dLabelAnim.Text     = HeaderBytes[27].ToString("X2") + HeaderBytes[26].ToString("X2") + HeaderBytes[25].ToString("X2") + HeaderBytes[24].ToString("X2");
            dLabelPointer3.Text = HeaderBytes[31].ToString("X2") + HeaderBytes[30].ToString("X2") + HeaderBytes[29].ToString("X2") + HeaderBytes[28].ToString("X2");

            dLabelSpriteOffset.Text  = "0x" + sHeaderOffset.ToString("X2");
            dLabelImageOffset.Text   = "0x" + ImageOffset.ToString("X2");
            dLabelPaletteOffset.Text = "0x" + PaletteOffset.ToString("X2");
            dLabelCFrameSize.Text    = cFrameSize[1].ToString("X2") + cFrameSize[0].ToString("X2");

            TextBoxPalette.Text = sPaletteIndex.ToString("X2");
            #endregion

            editBlock = 0;
            drawBlock();
            fillCanvas();
            fillPalette();

            iSelectedColor.BackColor = SpritePalette.Colors[editColorIndex].Color;
        }
Example #5
0
        private void ButtonOK_Click(object sender, EventArgs e)
        {
            if (ComboBoxWidth.SelectedIndex == 0)
            {
                sWidth  = Math.Abs(int.Parse(TextBoxWidth.Text));
                sHeight = Math.Abs(int.Parse(TextBoxHeight.Text));
            }

            else
            {
                sWidth  = Math.Abs(int.Parse(TextBoxWidth.Text) / 8);
                sHeight = Math.Abs(int.Parse(TextBoxHeight.Text) / 8);
            }

            if (sWidth * sHeight > 0x1000)
            {
                if (MessageBox.Show(this, "Um... This is a \"large\" sprite, and,\nNSE doesn't always play nice with \"large\" pictures.\nCreate the sprite anyways?", "Notice", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) != System.Windows.Forms.DialogResult.Yes)
                {
                    return;
                }
            }

            sName = TextBoxName.Text;
            if (sName == "")
            {
                sName = "Untitled";
            }

            #region Palette
            if (ComboBoxBits.SelectedIndex == 0)
            {
                if (ComboBoxColors.SelectedIndex == 1)
                {
                    byte[] paletteData = new byte[32];
                    for (int i = 0; i <= 15; i++)
                    {
                        byte[] col = NSE_Framework.Data.Translator.PaletteToByte(new NSE_Framework.Data.GBAcolor((byte)(i * 16), (byte)(i * 16), (byte)(i * 16)));
                        paletteData[i * 2]     = col[0];
                        paletteData[i * 2 + 1] = col[1];
                    }
                    sPalette = new NSE_Framework.Data.SpritePalette(NSE_Framework.Data.SpritePalette.PaletteType.Color16, paletteData);
                }
                else
                {
                    byte[] paletteData = new byte[32] {
                        0xff, 0x7f, 0x00, 0x00, 0xef, 0x3d, 0x18, 0x63, 0x11, 0x08, 0x7d, 0x10, 0xff, 0x11, 0xdf, 0x03, 0xc4, 0x26, 0x80, 0x76, 0x27, 0x65, 0x34, 0x51, 0xf7, 0x29, 0x3f, 0x07, 0x96, 0x0f, 0x73, 0x77
                    };
                    sPalette = new NSE_Framework.Data.SpritePalette(NSE_Framework.Data.SpritePalette.PaletteType.Color16, paletteData);
                }
            }
            else if (ComboBoxBits.SelectedIndex == 1)
            {
                if (ComboBoxColors.SelectedIndex == 1)
                {
                    byte[] paletteData = new byte[512];

                    for (int i = 0; i <= 15; i++)
                    {
                        byte[] col = NSE_Framework.Data.Translator.PaletteToByte(new NSE_Framework.Data.GBAcolor((byte)(i * 16), (byte)(i * 16), (byte)(i * 16)));

                        for (int n = 0; n <= 15; n++)
                        {
                            paletteData[(n * 32) + (i * 2)]     = col[0];
                            paletteData[(n * 32) + (i * 2) + 1] = col[1];
                        }
                    }

                    sPalette = new NSE_Framework.Data.SpritePalette(NSE_Framework.Data.SpritePalette.PaletteType.Color256, paletteData);
                }
                else
                {
                    #region 256Color
                    byte[] paletteData = new byte[512] {
                        0xBF, 0x00, 0x3F, 0x02, 0x9F, 0x03, 0xF6, 0x03, 0xEB, 0x03, 0xE1, 0x0B, 0xE0, 0x37, 0xE0, 0x67, 0x40, 0x7F, 0xE0, 0x7D, 0x60, 0x7C, 0x09, 0x7C, 0x14, 0x7C, 0x1E, 0x74, 0x1F, 0x48, 0x1F, 0x1C, 0xDE, 0x04, 0x3E, 0x06, 0x7E, 0x07, 0xD6, 0x07, 0xCB, 0x07, 0xC2, 0x0F, 0xC1, 0x37, 0xC1, 0x63, 0x41, 0x7B, 0xE1, 0x79, 0x81, 0x78, 0x29, 0x78, 0x34, 0x78, 0x3D, 0x70, 0x3E, 0x48, 0x3E, 0x20, 0xDD, 0x08, 0x1D, 0x0A, 0x5D, 0x0B, 0xB5, 0x0B, 0xAB, 0x0B, 0xA3, 0x0F, 0xA2, 0x37, 0xA2, 0x5F, 0x22, 0x77, 0xE2, 0x75, 0x82, 0x74, 0x49, 0x74, 0x54, 0x74, 0x5D, 0x6C, 0x5D, 0x48, 0x5D, 0x20, 0xFC, 0x0C, 0x1C, 0x0E, 0x3C, 0x0F, 0x95, 0x0F, 0x8C, 0x0F, 0x84, 0x13, 0x83, 0x37, 0x83, 0x5F, 0x03, 0x73, 0xE3, 0x71, 0xA3, 0x70, 0x6A, 0x70, 0x73, 0x70, 0x7C, 0x68, 0x7C, 0x48, 0x7C, 0x24, 0x1B, 0x11, 0x1B, 0x12, 0x3B, 0x13, 0x75, 0x13, 0x6C, 0x13, 0x65, 0x17, 0x64, 0x37, 0x64, 0x5B, 0x04, 0x6F, 0xE4, 0x6D, 0xC4, 0x6C, 0x8A, 0x6C, 0x93, 0x6C, 0x9B, 0x68, 0x9B, 0x48, 0x9B, 0x24, 0x1A, 0x15, 0x1A, 0x16, 0x1A, 0x17, 0x54, 0x17, 0x4C, 0x17, 0x45, 0x1B, 0x45, 0x3B, 0x45, 0x5B, 0xE5, 0x6A, 0xE5, 0x69, 0xE5, 0x68, 0xAB, 0x68, 0xB3, 0x68, 0xBA, 0x64, 0xBA, 0x44, 0xBA, 0x28, 0x39, 0x19, 0x19, 0x1A, 0xF9, 0x1A, 0x34, 0x1B, 0x2D, 0x1B, 0x26, 0x1F, 0x26, 0x3B, 0x26, 0x57, 0xC6, 0x66, 0xE6, 0x65, 0x06, 0x65, 0xCB, 0x64, 0xD2, 0x64, 0xD9, 0x60, 0xD9, 0x44, 0xD9, 0x28, 0x58, 0x1D, 0x18, 0x1E, 0xD8, 0x1E, 0x13, 0x1F, 0x0D, 0x1F, 0x07, 0x23, 0x07, 0x3B, 0x07, 0x53, 0xC7, 0x62, 0xE7, 0x61, 0x07, 0x61, 0xEC, 0x60, 0xF2, 0x60, 0xF8, 0x5C, 0xF8, 0x44, 0xF8, 0x2C, 0x57, 0x21, 0x17, 0x22, 0xB7, 0x22, 0xF3, 0x22, 0xED, 0x22, 0xE8, 0x26, 0xE8, 0x3A, 0xE8, 0x52, 0xA8, 0x5E, 0xE8, 0x5D, 0x28, 0x5D, 0x0C, 0x5D, 0x12, 0x5D, 0x17, 0x59, 0x17, 0x45, 0x17, 0x2D, 0x76, 0x25, 0x16, 0x26, 0xB6, 0x26, 0xD2, 0x26, 0xCD, 0x26, 0xC9, 0x2A, 0xC9, 0x3A, 0xC9, 0x4E, 0x89, 0x5A, 0xE9, 0x59, 0x49, 0x59, 0x2D, 0x59, 0x32, 0x59, 0x36, 0x55, 0x36, 0x45, 0x36, 0x31, 0x95, 0x29, 0x15, 0x2A, 0x95, 0x2A, 0xB2, 0x2A, 0xAE, 0x2A, 0xAA, 0x2A, 0xAA, 0x3A, 0xAA, 0x4E, 0x6A, 0x56, 0xEA, 0x55, 0x6A, 0x55, 0x4D, 0x55, 0x51, 0x55, 0x55, 0x51, 0x55, 0x45, 0x55, 0x31, 0x94, 0x2D, 0x14, 0x2E, 0x74, 0x2E, 0x92, 0x2E, 0x8E, 0x2E, 0x8B, 0x2E, 0x8B, 0x3E, 0x8B, 0x4A, 0x6B, 0x52, 0xEB, 0x51, 0x8B, 0x51, 0x6D, 0x51, 0x71, 0x51, 0x74, 0x51, 0x74, 0x41, 0x74, 0x35, 0xB3, 0x31, 0x13, 0x32, 0x53, 0x32, 0x71, 0x32, 0x6E, 0x32, 0x6C, 0x32, 0x6C, 0x3E, 0x6C, 0x4A, 0x4C, 0x4E, 0xEC, 0x4D, 0xAC, 0x4D, 0x8E, 0x4D, 0x91, 0x4D, 0x93, 0x4D, 0x93, 0x41, 0x93, 0x39, 0xD2, 0x35, 0x12, 0x36, 0x52, 0x36, 0x51, 0x36, 0x4F, 0x36, 0x4D, 0x36, 0x4D, 0x3E, 0x4D, 0x46, 0x2D, 0x4A, 0xED, 0x49, 0xAD, 0x49, 0xAE, 0x49, 0xB0, 0x49, 0xB2, 0x49, 0xB2, 0x41, 0xB2, 0x39, 0xD1, 0x39, 0x11, 0x3A, 0x31, 0x3A, 0x30, 0x3A, 0x2F, 0x3A, 0x2E, 0x3A, 0x2E, 0x3E, 0x2E, 0x46, 0x2E, 0x46, 0xEE, 0x45, 0xCE, 0x45, 0xCF, 0x45, 0xD0, 0x45, 0xD1, 0x45, 0xD1, 0x41, 0xD1, 0x3D, 0xF0, 0x3D, 0x10, 0x3E, 0x10, 0x3E, 0x10, 0x3E, 0x0F, 0x3E, 0x0F, 0x3E, 0x0F, 0x3E, 0x0F, 0x42, 0x0F, 0x42, 0xEF, 0x41, 0xEF, 0x41, 0xEF, 0x41, 0xF0, 0x41, 0xF0, 0x41, 0xFF, 0x7F, 0x00, 0x00
                    };
                    #endregion
                    sPalette = new NSE_Framework.Data.SpritePalette(NSE_Framework.Data.SpritePalette.PaletteType.Color256, paletteData);
                }
            }
            #endregion

            this.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.Close();
        }