private void PrintInputState() { Debug.LogFormat("istouching:{0} getbutton app:{1} trigger:{2} home:{3} \n" + "getbuttondown app:{4} trigger:{5} home:{6} \n" + "getbuttonup app:{7} trigger:{8} home:{9} \n" + "origin touch:[{10}] gettouch:{11}", NRInput.IsTouching(), NRInput.GetButton(ControllerButton.APP), NRInput.GetButton(ControllerButton.TRIGGER), NRInput.GetButton(ControllerButton.HOME) , NRInput.GetButtonDown(ControllerButton.APP), NRInput.GetButtonDown(ControllerButton.TRIGGER), NRInput.GetButtonDown(ControllerButton.HOME) , NRInput.GetButtonUp(ControllerButton.APP), NRInput.GetButtonUp(ControllerButton.TRIGGER), NRInput.GetButtonUp(ControllerButton.HOME) , NRVirtualDisplayer.SystemButtonState.ToString(), NRInput.GetTouch(m_CurrentDebugHand).ToString("F3")); }
public void Update() { Swipe = SwipeDirection.None; if (NRInput.IsTouching()) { if (Mathf.Abs(_startTime) < float.Epsilon) { _startTime = Time.time; _startPosition = NRInput.GetTouch(); } _endPosition = NRInput.GetTouch(); return; } if (Mathf.Abs(_startTime) < float.Epsilon) { return; } var direction = _endPosition - _startPosition; if (direction.magnitude >= _swipeDistanceThreshold) { if (Mathf.Abs(direction.x) > Mathf.Abs(direction.y)) { Swipe = direction.x < 0 ? SwipeDirection.Left : SwipeDirection.Right; } else { Swipe = direction.y < 0 ? SwipeDirection.Down : SwipeDirection.Up; } } _startTime = 0f; }