private bool LoadFactory(string filePath)
 {
     if (File.Exists(filePath))
     {
         editingFactory       = NPC_Factory.LoadFactory(filePath);
         editorControlHandler = new NPC_FactoryControlHandler(editingFactory);
         return(true);
     }
     else
     {
         return(false);
     }
 }
 private void CreateFactory()
 {
     editingFactory       = new NPC_Factory();
     editorControlHandler = new NPC_FactoryControlHandler(editingFactory);
 }