public void ModifyStatesTransition()
 {
     foreach (var state in stateNodes)
     {
         NPC_BaseData com = (NPC_BaseData)GetComponent(System.Type.GetType(state.state.ToString().Replace("STATE", "DATA")));
         com.nextState = state.transition;
     }
 }
Example #2
0
    List <Item> GetSavedItems()
    {
        NPC_BaseData com = (NPC_BaseData)GetComponent(System.Type.GetType(whereItemSaved.ToString().Replace("STATE", "DATA")));

        return(com.savedItems);
    }