Example #1
0
 public void Update()
 {
     if (Input.GetKeyDown(KeyCode.A))
     {
         m_SpawnerNPC.SpawnVillagers();
     }
 }
 public void Update()
 {
     if (Input.GetKeyDown(KeyCode.S))
     {
         spawner.SpawnVillagers();
     }
 }
Example #3
0
    public void Update()
    {
        if (Input.GetKeyDown(KeyCode.S))
        {
            newSpawnerNPC.SpawnVillagers();
        }

        if (Input.GetKeyDown(KeyCode.D))
        {
            mSpawn = mSpawner.SpawnEnemy(mSniper);

            mSpawn.name = "SniperClone_" + ++mIncrementorSniper;
            mSpawn.transform.Translate(Vector3.forward * mIncrementorSniper * 1.5f);
        }
    }