Example #1
0
    public void EndFullfillment()
    {
        Inventory.Money += NPC.DuePayment * Mathf.Clamp(NPC.ComfortLevel, 0, 2.0f);
        Debug.Log(NPC.DuePayment);
        Debug.Log(NPC.ComfortLevel);

        if (NPC.ComfortLevel < 1)
        {
            pool.AnnihilateNPC(NPC.ID);

            if (NPC.Satisfied)
            {
                Inventory.SatisfiedCustomers--;
                NPC.Satisfied = false;
            }
        }
        else
        {
            if (!NPC.Satisfied)
            {
                Inventory.SatisfiedCustomers++;
                NPC.Satisfied = true;
            }
        }

        pool.HideNPC(NPC);

        pool.UpdateNPC(NPC);
        NPC = null;
        EndedFullfillment.Invoke();
    }