public void Spawn() { NPCInfo npcInfo = new NPCInfo { Name = Info.Name, FileName = Info.FileName, Location = Info.Location, Image = 1000 }; if (Conquest.Guild != null) { Guild = Conquest.Guild; npcInfo.Image = Guild.Info.FlagImage; npcInfo.Colour = Guild.Info.FlagColour; } Flag = new NPCObject(npcInfo) { CurrentMap = Conquest.ConquestMap }; Flag.CurrentMap.AddObject(Flag); Flag.Spawned(); }