Example #1
0
    private void OnClickNextButton(GameObject obj)
    {
        UIButton btn = obj.transform.GetComponent <UIButton>();

        sg.GS2C_Task_Invite_List_Res.canInviteFriend friend = (sg.GS2C_Task_Invite_List_Res.canInviteFriend)btn.Data;
        StorageFriendInfo friendInfo = new StorageFriendInfo();

        friendInfo.friendId         = friend.friendId;
        friendInfo.friendType       = friend.friendType;
        friendInfo.friendGender     = friend.friendGender;
        friendInfo.friednAppearance = friend.friednAppearance;
        if (friend.friendType == (int)JobManager.InviteType.Pet)
        {
            friendInfo.friendCloth = Globals.Instance.MGameDataManager.MActorData.PetInfo.itemId.ToString();
        }
        else
        {
            friendInfo.friendCloth = friend.friendCloth;
        }
        friendInfo.friendActing = friend.actSkill;
        Globals.Instance.MTaskManager.mTaskDailyData.FriendInfo = friendInfo;

        NPCConfig Config = Globals.Instance.MDataTableManager.GetConfig <NPCConfig>();

        NPCConfig.NPCObject NpcObj = null;
        bool isHas = Config.GetNPCObject((int)friend.friendId, out NpcObj);

        if (!isHas)
        {
            NetSender.Instance.RequestTaskInviteReq(taskID, (int)friend.friendId, friend.friendType);
            return;
        }
        if (friend.friendType != (int)JobManager.InviteType.FRIEND && friend.friendType != (int)JobManager.InviteType.NEARBY)
        {
            if (NpcObj.Cost_Money != -1)
            {
                Globals.Instance.MGUIManager.CreateGUIDialog(delegate(GUIDialog gui){
                    gui.SetTextAnchor(ETextAnchor.MiddleLeft, false);
                    gui.SetDialogType(EDialogType.CommonType, null);
                    string flag = string.Format(Globals.Instance.MDataTableManager.GetWordText(4014), NpcObj.Cost_Money, Globals.Instance.MDataTableManager.GetWordText(4015));
                    gui.SetText(flag);
                }, EDialogStyle.DialogOkCancel, delegate() {
                    NetSender.Instance.RequestTaskInviteReq(taskID, (int)friend.friendId, friend.friendType);
                });
            }
            else if (NpcObj.Cost_Ingot != -1)
            {
                Globals.Instance.MGUIManager.CreateGUIDialog(delegate(GUIDialog gui){
                    gui.SetTextAnchor(ETextAnchor.MiddleLeft, false);
                    gui.SetDialogType(EDialogType.CommonType, null);
                    string flag = string.Format(Globals.Instance.MDataTableManager.GetWordText(4014), NpcObj.Cost_Ingot, Globals.Instance.MDataTableManager.GetWordText(4016));
                    gui.SetText(flag);
                }, EDialogStyle.DialogOkCancel, delegate() {
                    NetSender.Instance.RequestTaskInviteReq(taskID, (int)friend.friendId, friend.friendType);
                });
            }
            else
            {
                NetSender.Instance.RequestTaskInviteReq(taskID, (int)friend.friendId, friend.friendType);
            }
        }
    }
Example #2
0
    public void ShowFriendsList(sg.GS2C_Task_Invite_List_Res res)
    {
        mTaskInviteList = res;
        this.SetVisible(true);
        NGUITools.SetActive(MissionView, false);
        NGUITools.SetActive(FriendsView, true);

        taskID = res.taskId;
        UILabel MissionName = FriendsView.transform.Find("MissionName").gameObject.transform.Find("MissionNameLabel").GetComponent <UILabel>();
        Task    tk          = Globals.Instance.MDataTableManager.GetConfig <Task>();

        Task.TaskObject element = null;
        bool            hasData = tk.GetTaskObject(res.taskId, out element);

        if (!hasData)
        {
            return;
        }
        MissionName.text = element.Name;
        HelpUtil.DelListInfo(FriendGrid.transform);

        foreach (sg.GS2C_Task_Invite_List_Res.canInviteFriend friend in res.friendLis)
        {
            GameObject obj = GameObject.Instantiate(FriendItem) as GameObject;
            obj.transform.parent        = FriendGrid.transform;
            obj.transform.localScale    = Vector3.one;
            obj.transform.localPosition = new Vector3(0, 0, -5);

            if (friend.friendType == (int)JobManager.InviteType.Pet)
            {
                obj.name = "AA" + friend.friendType;
            }
            else if (friend.friendType == (int)JobManager.InviteType.NPC)
            {
                obj.name = "BB" + friend.friendType;
            }
            else if (friend.friendType == (int)JobManager.InviteType.FRIEND)
            {
                obj.name = "CC" + friend.friendType;
            }
            else if (friend.friendType == (int)JobManager.InviteType.NEARBY)
            {
                obj.name = "DD" + friend.friendType;
            }

            GameObject AllLabel        = obj.transform.Find("AllLabel").gameObject;
            GameObject Details         = obj.transform.Find("Tween").transform.Find("GameObject").transform.Find("Details").gameObject;
            UITexture  FriendIcon      = AllLabel.transform.Find("FriendIcon").GetComponent <UITexture>();
            UILabel    NameLabel       = AllLabel.transform.Find("NameLabel").GetComponent <UILabel>();
            UIButton   AddFriendButton = AllLabel.transform.Find("AddFriendButton").GetComponent <UIButton>();
            UIButton   CheckButton     = AllLabel.transform.Find("CheckButton").GetComponent <UIButton>();
            UISprite   mFriendSign     = AllLabel.transform.Find("Friendsign").GetComponent <UISprite>();
            UILabel    FriendshipLabel = AllLabel.transform.Find("FriendshipLabel").GetComponent <UILabel>();

            UIEventListener.Get(AddFriendButton.gameObject).onClick += OnClickAddFriendButton;
            UIEventListener.Get(CheckButton.gameObject).onClick     += OnClickCheckButton;

            UILabel ActingLabel = Details.transform.Find("ActingLabel").GetComponent <UILabel>();
            UILabel FansLabel   = Details.transform.Find("FansLabel").GetComponent <UILabel>();
            if (friend.friendType == (int)JobManager.InviteType.Pet)
            {
                PetInfoMation PetInfo = Globals.Instance.MGameDataManager.MActorData.PetInfo;
                ActingLabel.text = (PetInfo.baseActing + PetInfo.incActing).ToString();
                FansLabel.text   = "0";
                NameLabel.text   = PetInfo.petName;
                NGUITools.SetActive(AddFriendButton.gameObject, false);
                NGUITools.SetActive(mFriendSign.gameObject, false);
                FriendshipLabel.text   = "10";
                AddFriendButton.Data   = friend;
                CheckButton.Data       = friend;
                FriendIcon.mainTexture = Resources.Load("Icon/AvatarIcon/Npc12001", typeof(Texture2D)) as Texture2D;
            }
            else
            {
                ActingLabel.text = friend.actSkill.ToString();
                FansLabel.text   = friend.fans.ToString();
                NameLabel.text   = friend.friendName;
                if (friend.friendType == (int)JobManager.InviteType.NEARBY)
                {
                    NGUITools.SetActive(AddFriendButton.gameObject, true);
                    NGUITools.SetActive(mFriendSign.gameObject, false);
                    FriendshipLabel.text = "5";
                }
                else
                {
                    NGUITools.SetActive(AddFriendButton.gameObject, false);
                    NGUITools.SetActive(mFriendSign.gameObject, true);
                    FriendshipLabel.text = "10";
                }
                AddFriendButton.Data = friend;
                CheckButton.Data     = friend;
                if (friend.friendIcon != "")
                {
                    FriendIcon.mainTexture = Resources.Load("Icon/AvatarIcon/" + friend.friendIcon, typeof(Texture2D)) as Texture2D;
                }
            }

            UIButton NextButton = obj.transform.Find("Tween").transform.Find("GameObject").transform.Find("NextButton").GetComponent <UIButton>();
            NextButton.Data = friend;
            UIEventListener.Get(NextButton.gameObject).onClick += OnClickNextButton;
            NGUITools.SetActive(obj.transform.Find("Tween").gameObject, false);

            UISprite cost  = NextButton.gameObject.transform.Find("Sprite").GetComponent <UISprite>();
            UILabel  label = NextButton.gameObject.transform.Find("Label").GetComponent <UILabel>();
            if (friend.friendType != (int)JobManager.InviteType.FRIEND && friend.friendType != (int)JobManager.InviteType.NEARBY)
            {
                NPCConfig           Config = Globals.Instance.MDataTableManager.GetConfig <NPCConfig>();
                NPCConfig.NPCObject NpcObj = null;
                bool isHas = Config.GetNPCObject((int)friend.friendId, out NpcObj);
                if (!isHas)
                {
                    NGUITools.SetActive(cost.gameObject, false);
                    label.transform.localPosition = Vector3.zero;
                    continue;
                }

                if (NpcObj.Cost_Money != -1)
                {
                    cost.spriteName = "IconJinqian";
                }
                else if (NpcObj.Cost_Ingot != -1)
                {
                    cost.spriteName = "IconZuanshi";
                }
                else
                {
                    NGUITools.SetActive(cost.gameObject, false);
                    label.transform.localPosition = Vector3.zero;
                }
            }
        }
        FriendGrid.repositionNow = true;
    }