Example #1
0
 public void EndDialogue()
 {
     nPCAI.EnemyTurn();
     nPCAI.SwitchTurn();
     Speech.GetComponent <PanelScript>().hide();
     Options.GetComponent <PanelScript>().show();
     playerNav.gameObject.SetActive(true);
     Debug.Log("End of Dialogue");
 }