Example #1
0
 public void Initialize()
 {
     npc2_Data = GetComponent <NPC2_Data>();
     target_Tr = new Vector3(Random.Range(-25.0f, 25.0f), Random.Range(-13.0f, 13.0f), 0);
     //
     ani = GetComponent <AnimationState>();
 }
Example #2
0
 public void Initialize()
 {
     npc2_Data = GetComponent <NPC2_Data>();
     npc2_Data.infected_Vars.flyer_Vars.flyer_Infected_Current     = 0;
     npc2_Data.infected_Vars.loudly_Vars.loudly_Infected_Current   = 0;
     npc2_Data.infected_Vars.antenna_Vars.antenna_Infected_Current = 0;
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     //_time = 0;
     //recoverTime = 1;
     waitRecoverTime = new WaitForSeconds(recoverTime);
     //get data state
     if (gameObject.GetComponent <NPC1_Data>() == true)
     {
         npc1_Data = gameObject.GetComponent <NPC1_Data>();
     }
     else if (gameObject.GetComponent <NPC2_Data>() == true)
     {
         npc2_Data = gameObject.GetComponent <NPC2_Data>();
     }
 }
Example #4
0
 public void Initialize()
 {
     npc2_Data = transform.parent.GetComponent <NPC2_Data>();
     npc2_Data.spread_Vars.spread_CD_Current = npc2_Data.spread_Vars.spread_CD_Max;
     npc2_Data.spread_Vars.spread_Ready      = false;
 }