public MieQuestsNodeEntry( NNodeType questNode, int nodeID, bool isRootNode) { this.NodeType = questNode; this.NodeID = nodeID; this.IsRootNode = isRootNode; }
public MieChatterNodeEntry( NNodeType chatterNode, int nodeID, bool isRootNode) { this.NodeType = chatterNode; this.NodeID = nodeID; this.IsRootNode = isRootNode; }
public MieConversationNodeEntry( NNodeType nodeType, int nodeID, Guid speakerGuid, Guid listenerGuid, bool isRootNode, bool isQuestionNode) { this.NodeType = nodeType; this.NodeID = nodeID; this.SpeakerGuid = speakerGuid; this.ListenerGuid = listenerGuid; this.IsRootNode = isRootNode; this.IsQuestionNode = isQuestionNode; }