public NFCResultLogic(NFNet net) { mNet = net; mNet.mxBinMsgEvent.RegisteredResultCodeDelegation(NFMsg.EGameEventCode.EGEC_UNKOWN_ERROR, EGEC_UNKOWN_ERROR); mNet.mxBinMsgEvent.RegisteredResultCodeDelegation(NFMsg.EGameEventCode.EGEC_ACCOUNT_SUCCESS, EGEC_ACCOUNT_SUCCESS); mNet.mxBinMsgEvent.RegisteredResultCodeDelegation(NFMsg.EGameEventCode.EGEC_ENTER_GAME_SUCCESS, EGEC_ENTER_GAME_SUCCESS); }
public NFCoreExListener(NFNet net ) { mNet = net; }
public NFBinarySendLogic(NFNet clientnet) { xNet = clientnet; }
public void SetFocusNet(NFNet xNet) { mxNetFocus = xNet; }
void OnGUI() { if (null != mxNetFocus) { mxNetFocus.Update(); mxNetFocus.OnGUI(1024, 768); } if (null != mxNetFocus) { switch (mxNetFocus.mPlayerState) { case NFNet.PLAYER_STATE.E_NONE: { if (strTargetIP.Length > 0) { mxNetFocus.StartConnect(strTargetIP, nPort); mxNetFocus.mPlayerState = NFNet.PLAYER_STATE.E_WAITING_PLAYER_LOGIN; } } break; case NFNet.PLAYER_STATE.E_WAITING_PLAYER_LOGIN: { if (mxNetFocus.strKey.Length > 0) { mxNetFocus.mPlayerState = NFNet.PLAYER_STATE.E_HAS_PLAYER_GATE; } else { mxNetFocus.strAccount = GUI.TextField(new Rect(10, 10, 150, 50), mxNetFocus.strAccount); mxNetFocus.strPassword = GUI.TextField(new Rect(10, 100, 150, 50), mxNetFocus.strPassword); if (GUI.Button (new Rect (10, 200, 150, 50), "Login")) { mxNetFocus.mxSendLogic.LoginPB(mxNetFocus.strAccount, mxNetFocus.strPassword, ""); } } } break; case NFNet.PLAYER_STATE.E_HAS_PLAYER_LOGIN: { int nHeight = 50; for (int i = 0; i < mxNetFocus.mxListener.aWorldList.Count; ++i ) { ServerInfo xInfo = (ServerInfo)mxNetFocus.mxListener.aWorldList[i]; if (GUI.Button(new Rect(10, i * nHeight, 150, nHeight), System.Text.Encoding.Default.GetString(xInfo.name))) { NFStart.Instance.GetFocusNet().nServerID = xInfo.server_id; mxNetFocus.mxSendLogic.RequireConnectWorld(xInfo.server_id); } } } break; case NFNet.PLAYER_STATE.E_WAITING_PLAYER_TO_GATE: { string strWorpdIP = NFStart.Instance.GetFocusNet().strWorldIP; string strWorpdKey = NFStart.Instance.GetFocusNet().strKey; string strAccount = NFStart.Instance.GetFocusNet().strKey; int nPort = NFStart.Instance.GetFocusNet().nWorldPort; NFNet xNet = new NFNet(); xNet.strWorldIP = strWorpdIP; xNet.strKey = strWorpdKey; xNet.strAccount = strAccount; xNet.nWorldPort = nPort; xNet.mPlayerState = NFNet.PLAYER_STATE.E_START_CONNECT_TO_GATE; xNet.StartConnect(xNet.strWorldIP, nPort); NFStart.Instance.SetFocusNet(xNet); } break; case NFNet.PLAYER_STATE.E_HAS_PLAYER_GATE: { NFStart.Instance.GetFocusNet().mxSendLogic.RequireVerifyWorldKey(NFStart.Instance.GetFocusNet().strAccount, NFStart.Instance.GetFocusNet().strKey); NFStart.Instance.GetFocusNet().mPlayerState = NFNet.PLAYER_STATE.E_WATING_VERIFY; } break; case NFNet.PLAYER_STATE.E_HAS_VERIFY: { int nWidth = 200; for (int i = 0; i < mxNetFocus.mxListener.aServerList.Count; ++i) { ServerInfo xInfo = (ServerInfo)mxNetFocus.mxListener.aServerList[i]; if (GUI.Button(new Rect(nWidth, i * 50, 150, 50), System.Text.Encoding.Default.GetString(xInfo.name))) { NFStart.Instance.GetFocusNet().nServerID = xInfo.server_id; NFStart.Instance.GetFocusSender().RequireSelectServer(xInfo.server_id); } } } break; case NFNet.PLAYER_STATE.E_HAS_PLAYER_ROLELIST: { if (mxNetFocus.mxListener.aCharList.Count > 0) { for (int i = 0; i < mxNetFocus.mxListener.aCharList.Count; ++i) { NFMsg.RoleLiteInfo xLiteInfo = (NFMsg.RoleLiteInfo)mxNetFocus.mxListener.aCharList[i]; if (GUI.Button(new Rect(200, i * 50, 150, 50), System.Text.Encoding.Default.GetString(xLiteInfo.noob_name))) { mxNetFocus.strRoleName = System.Text.Encoding.Default.GetString(xLiteInfo.noob_name); NFStart.Instance.GetFocusNet().nMainRoleID = NFTCPClient.NFCoreExListener.PBToNF(xLiteInfo.id); mxNetFocus.mxSendLogic.RequireEnterGameServer(NFStart.Instance.GetFocusNet().nMainRoleID, mxNetFocus.strAccount, mxNetFocus.strRoleName, mxNetFocus.nServerID); } } } else { mxNetFocus.strRoleName = GUI.TextField(new Rect(10, 10, 150, 50), mxNetFocus.strRoleName); if (GUI.Button(new Rect(10, 200, 150, 50), "CreateRole")) { mxNetFocus.mxSendLogic.RequireCreateRole(mxNetFocus.strAccount, mxNetFocus.strRoleName, 0, 0, mxNetFocus.nServerID); } } } break; case NFNet.PLAYER_STATE.E_PLAYER_GAMEING: //NFCSectionManager.Instance.SetGameState(NFCSectionManager.UI_SECTION_STATE.UISS_GAMEING); break; default: break; } } else { mxNetFocus = new NFNet(); } }
void OnGUI() { if (null != mxNetFocus) { mxNetFocus.Update(); mxNetFocus.OnGUI(1024, 768); } if (null != mxNetFocus) { switch (mxNetFocus.mPlayerState) { case NFNet.PLAYER_STATE.E_NONE: { if (strTargetIP.Length > 0) { mxNetFocus.StartConnect(strTargetIP, nPort); mxNetFocus.mPlayerState = NFNet.PLAYER_STATE.E_WAITING_PLAYER_LOGIN; } } break; case NFNet.PLAYER_STATE.E_WAITING_PLAYER_LOGIN: { if (mxNetFocus.strKey.Length > 0) { mxNetFocus.mPlayerState = NFNet.PLAYER_STATE.E_HAS_PLAYER_GATE; } else { mxNetFocus.strAccount = GUI.TextField(new Rect(10, 10, 150, 50), mxNetFocus.strAccount); mxNetFocus.strPassword = GUI.TextField(new Rect(10, 100, 150, 50), mxNetFocus.strPassword); if (GUI.Button(new Rect(10, 200, 150, 50), "Login")) { mxNetFocus.mxSendLogic.LoginPB(mxNetFocus.strAccount, mxNetFocus.strPassword, ""); } } } break; case NFNet.PLAYER_STATE.E_HAS_PLAYER_LOGIN: { int nHeight = 50; for (int i = 0; i < mxNetFocus.mxListener.aWorldList.Count; ++i) { ServerInfo xInfo = (ServerInfo)mxNetFocus.mxListener.aWorldList[i]; if (GUI.Button(new Rect(10, i * nHeight, 150, nHeight), System.Text.Encoding.Default.GetString(xInfo.name))) { NFStart.Instance.GetFocusNet().nServerID = xInfo.server_id; mxNetFocus.mxSendLogic.RequireConnectWorld(xInfo.server_id); } } } break; case NFNet.PLAYER_STATE.E_WAITING_PLAYER_TO_GATE: { string strWorpdIP = NFStart.Instance.GetFocusNet().strWorldIP; string strWorpdKey = NFStart.Instance.GetFocusNet().strKey; string strAccount = NFStart.Instance.GetFocusNet().strKey; int nPort = NFStart.Instance.GetFocusNet().nWorldPort; NFNet xNet = new NFNet(); xNet.strWorldIP = strWorpdIP; xNet.strKey = strWorpdKey; xNet.strAccount = strAccount; xNet.nWorldPort = nPort; xNet.mPlayerState = NFNet.PLAYER_STATE.E_START_CONNECT_TO_GATE; xNet.StartConnect(xNet.strWorldIP, nPort); NFStart.Instance.SetFocusNet(xNet); } break; case NFNet.PLAYER_STATE.E_HAS_PLAYER_GATE: { NFStart.Instance.GetFocusNet().mxSendLogic.RequireVerifyWorldKey(NFStart.Instance.GetFocusNet().strAccount, NFStart.Instance.GetFocusNet().strKey); NFStart.Instance.GetFocusNet().mPlayerState = NFNet.PLAYER_STATE.E_WATING_VERIFY; } break; case NFNet.PLAYER_STATE.E_HAS_VERIFY: { int nWidth = 200; for (int i = 0; i < mxNetFocus.mxListener.aServerList.Count; ++i) { ServerInfo xInfo = (ServerInfo)mxNetFocus.mxListener.aServerList[i]; if (GUI.Button(new Rect(nWidth, i * 50, 150, 50), System.Text.Encoding.Default.GetString(xInfo.name))) { NFStart.Instance.GetFocusNet().nServerID = xInfo.server_id; NFStart.Instance.GetFocusSender().RequireSelectServer(xInfo.server_id); } } } break; case NFNet.PLAYER_STATE.E_HAS_PLAYER_ROLELIST: { if (mxNetFocus.mxListener.aCharList.Count > 0) { for (int i = 0; i < mxNetFocus.mxListener.aCharList.Count; ++i) { NFMsg.RoleLiteInfo xLiteInfo = (NFMsg.RoleLiteInfo)mxNetFocus.mxListener.aCharList[i]; if (GUI.Button(new Rect(200, i * 50, 150, 50), System.Text.Encoding.Default.GetString(xLiteInfo.noob_name))) { mxNetFocus.strRoleName = System.Text.Encoding.Default.GetString(xLiteInfo.noob_name); NFStart.Instance.GetFocusNet().nMainRoleID = NFTCPClient.NFCoreExListener.PBToNF(xLiteInfo.id); mxNetFocus.mxSendLogic.RequireEnterGameServer(NFStart.Instance.GetFocusNet().nMainRoleID, mxNetFocus.strAccount, mxNetFocus.strRoleName, mxNetFocus.nServerID); } } } else { mxNetFocus.strRoleName = GUI.TextField(new Rect(10, 10, 150, 50), mxNetFocus.strRoleName); if (GUI.Button(new Rect(10, 200, 150, 50), "CreateRole")) { mxNetFocus.mxSendLogic.RequireCreateRole(mxNetFocus.strAccount, mxNetFocus.strRoleName, 0, 0, mxNetFocus.nServerID); } } } break; case NFNet.PLAYER_STATE.E_PLAYER_GAMEING: //NFCSectionManager.Instance.SetGameState(NFCSectionManager.UI_SECTION_STATE.UISS_GAMEING); break; default: break; } } else { mxNetFocus = new NFNet(); } }
public NFCResultLogic(NFNet net) { mNet = net; mNet.mxBinMsgEvent.RegisteredResultCodeDelegation(NFMsg.EGameEventCode.EGEC_UNKOWN_ERROR, EGEC_UNKOWN_ERROR); mNet.mxBinMsgEvent.RegisteredResultCodeDelegation(NFMsg.EGameEventCode.EGEC_ACCOUNT_SUCCESS, EGEC_ACCOUNT_SUCCESS); }
public NFBinraryMessageEvent(NFNet client) { net = client; }
public NFCoreExListener(NFNet net) { mNet = net; }
public NFClientNet(NFNet clientNet) { net = clientNet; Init(); }