Example #1
0
 public void NewHand()
 {
     if (firstgame == 0)
     {
         Clear();
     }
     NEWHANDbutton.SetActive(false);
     inputfield.SetActive(false);
     PlayerScore         = DealerScore = SplitScore = 0;
     Finaltxt.text       = "";
     SplitScoretxt.text  = "";
     FinalSplittxt.text  = "";
     DealerScoretxt.text = "Dealer Score: ";
     DealPos             = CurPos = SplitPos = 0;
     whotogive           = 2;
     cover.SetActive(true);
     for (int i = 0; i < 2; i++)
     {
         Deck[CardOrder[CardOrd]].SetActive(true);
         Deck[CardOrder[CardOrd]].transform.localPosition = DealerPosition[DealPos];
         DealPos++; CardOrd++;
         twodealerpositions[i] = valuebuf;
         Debug.Log(valuebuf);
     }
     whotogive = 1;
     for (int i = 0; i < 2; i++)
     {
         Deck[CardOrder[CardOrd]].SetActive(true);
         Deck[CardOrder[CardOrd]].transform.localPosition = CurrentPosition[CurPos];
         CurPos++; CardOrd++;
         twoplayerpositions[i] = valuebuf;
     }
     HITbutton.SetActive(true);
     STAYbutton.SetActive(true);
     DOUBLEbutton.SetActive(true);
     insurance = 0;
     if (twodealerpositions[0] == 11)
     {
         INSURANCEbutton.SetActive(true);
     }
     if (twoplayerpositions[0] == twoplayerpositions[1])
     {
         SPLITbutton.SetActive(true);
     }
     onemorecheck = 9;
 }
Example #2
0
    unsafe void Start()
    {
        PlayerScore = DealerScore = 0;

        for (int i = 0; i < 261; i++)
        {
            Deck[i] = new GameObject();
        }

        Deck[1]   = Ace1; Deck[2] = Ace2; Deck[3] = Ace3; Deck[4] = Ace4;
        Deck[5]   = King1; Deck[6] = King2; Deck[7] = King3; Deck[8] = King4;
        Deck[9]   = Queen1; Deck[10] = Queen2; Deck[11] = Queen3; Deck[12] = Queen4;
        Deck[13]  = Jack1; Deck[14] = Jack2; Deck[15] = Jack3; Deck[16] = Jack4;
        Deck[17]  = Ten1; Deck[18] = Ten2; Deck[19] = Ten3; Deck[20] = Ten4;
        Deck[21]  = Nine1; Deck[22] = Nine2; Deck[23] = Nine3; Deck[24] = Nine4;
        Deck[25]  = Eight1; Deck[26] = Eight2; Deck[27] = Eight3; Deck[28] = Eight4;
        Deck[29]  = Seven1; Deck[30] = Seven2; Deck[31] = Seven3; Deck[32] = Seven4;
        Deck[33]  = Six1; Deck[34] = Six2; Deck[35] = Six3; Deck[36] = Six4;
        Deck[37]  = Five1; Deck[38] = Five2; Deck[39] = Five3; Deck[40] = Five4;
        Deck[41]  = Four1; Deck[42] = Four2; Deck[43] = Four3; Deck[44] = Four4;
        Deck[45]  = Three1; Deck[46] = Three2; Deck[47] = Three3; Deck[48] = Three4;
        Deck[49]  = Two1; Deck[50] = Two2; Deck[51] = Two3; Deck[52] = Two4;
        Deck[53]  = Ace5; Deck[54] = Ace6; Deck[55] = Ace7; Deck[56] = Ace8;
        Deck[57]  = King5; Deck[58] = King6; Deck[59] = King7; Deck[60] = King8;
        Deck[61]  = Queen5; Deck[62] = Queen6; Deck[63] = Queen7; Deck[64] = Queen8;
        Deck[65]  = Jack5; Deck[66] = Jack6; Deck[67] = Jack7; Deck[68] = Jack8;
        Deck[69]  = Ten5; Deck[70] = Ten6; Deck[71] = Ten7; Deck[72] = Ten8;
        Deck[73]  = Nine5; Deck[74] = Nine6; Deck[75] = Nine7; Deck[76] = Nine8;
        Deck[77]  = Eight5; Deck[78] = Eight6; Deck[79] = Eight7; Deck[80] = Eight8;
        Deck[81]  = Seven5; Deck[82] = Seven6; Deck[83] = Seven7; Deck[84] = Seven8;
        Deck[85]  = Six5; Deck[86] = Six6; Deck[87] = Six7; Deck[88] = Six8;
        Deck[89]  = Five5; Deck[90] = Five6; Deck[91] = Five7; Deck[92] = Five8;
        Deck[93]  = Four5; Deck[94] = Four6; Deck[95] = Four7; Deck[96] = Four8;
        Deck[97]  = Three5; Deck[98] = Three6; Deck[99] = Three7; Deck[100] = Three8;
        Deck[101] = Two5; Deck[102] = Two6; Deck[103] = Two7; Deck[104] = Two8;
        Deck[105] = Ace9; Deck[106] = Ace10; Deck[107] = Ace11; Deck[108] = Ace12;
        Deck[109] = King9; Deck[110] = King10; Deck[111] = King11; Deck[112] = King12;
        Deck[113] = Queen9; Deck[114] = Queen10; Deck[115] = Queen11; Deck[116] = Queen12;
        Deck[117] = Jack9; Deck[118] = Jack10; Deck[119] = Jack11; Deck[120] = Jack12;
        Deck[121] = Ten9; Deck[122] = Ten10; Deck[123] = Ten11; Deck[124] = Ten12;
        Deck[125] = Nine9; Deck[126] = Nine10; Deck[127] = Nine11; Deck[128] = Nine12;
        Deck[129] = Eight9; Deck[130] = Eight10; Deck[131] = Eight11; Deck[132] = Eight12;
        Deck[133] = Seven9; Deck[134] = Seven10; Deck[135] = Seven11; Deck[136] = Seven12;
        Deck[137] = Six9; Deck[138] = Six10; Deck[139] = Six11; Deck[140] = Six12;
        Deck[141] = Five9; Deck[142] = Five10; Deck[143] = Five11; Deck[144] = Five12;
        Deck[145] = Four9; Deck[146] = Four10; Deck[147] = Four11; Deck[148] = Four12;
        Deck[149] = Three9; Deck[150] = Three10; Deck[151] = Three11; Deck[152] = Three12;
        Deck[153] = Two9; Deck[154] = Two10; Deck[155] = Two11; Deck[156] = Two12;
        Deck[157] = Ace13; Deck[158] = Ace14; Deck[159] = Ace15; Deck[160] = Ace16;
        Deck[161] = King13; Deck[162] = King14; Deck[163] = King15; Deck[164] = King16;
        Deck[165] = Queen13; Deck[166] = Queen14; Deck[167] = Queen15; Deck[168] = Queen16;
        Deck[169] = Jack13; Deck[170] = Jack14; Deck[171] = Jack15; Deck[172] = Jack16;
        Deck[173] = Ten13; Deck[174] = Ten14; Deck[175] = Ten15; Deck[176] = Ten16;
        Deck[177] = Nine13; Deck[178] = Nine14; Deck[179] = Nine15; Deck[180] = Nine16;
        Deck[181] = Eight13; Deck[182] = Eight14; Deck[183] = Eight15; Deck[184] = Eight16;
        Deck[185] = Seven13; Deck[186] = Seven14; Deck[187] = Seven15; Deck[188] = Seven16;
        Deck[189] = Six13; Deck[190] = Six14; Deck[191] = Six15; Deck[192] = Six16;
        Deck[193] = Five13; Deck[194] = Five14; Deck[195] = Five15; Deck[196] = Five16;
        Deck[197] = Four13; Deck[198] = Four14; Deck[199] = Four15; Deck[200] = Four16;
        Deck[201] = Three13; Deck[202] = Three14; Deck[203] = Three15; Deck[204] = Three16;
        Deck[205] = Two13; Deck[206] = Two14; Deck[207] = Two15; Deck[208] = Two16;
        Deck[209] = Ace17; Deck[210] = Ace18; Deck[211] = Ace19; Deck[212] = Ace20;
        Deck[213] = King17; Deck[214] = King18; Deck[215] = King19; Deck[216] = King20;
        Deck[217] = Queen17; Deck[218] = Queen18; Deck[219] = Queen19; Deck[220] = Queen20;
        Deck[221] = Jack17; Deck[222] = Jack18; Deck[223] = Jack19; Deck[224] = Jack20;
        Deck[225] = Ten17; Deck[226] = Ten18; Deck[227] = Ten19; Deck[228] = Ten20;
        Deck[229] = Nine17; Deck[230] = Nine18; Deck[231] = Nine19; Deck[232] = Nine20;
        Deck[233] = Eight17; Deck[234] = Eight18; Deck[235] = Eight19; Deck[236] = Eight20;
        Deck[237] = Seven17; Deck[238] = Seven18; Deck[239] = Seven19; Deck[240] = Seven20;
        Deck[241] = Six17; Deck[242] = Six18; Deck[243] = Six19; Deck[244] = Six20;
        Deck[245] = Five17; Deck[246] = Five18; Deck[247] = Five19; Deck[248] = Five20;
        Deck[249] = Four17; Deck[250] = Four18; Deck[251] = Four19; Deck[252] = Four20;
        Deck[253] = Three17; Deck[254] = Three18; Deck[255] = Three19; Deck[256] = Three20;
        Deck[257] = Two17; Deck[258] = Two18; Deck[259] = Two19; Deck[260] = Two20;


        CurrentPosition[0] = PlayerPosition1;
        CurrentPosition[1] = PlayerPosition2;
        CurrentPosition[2] = PlayerPosition3;
        CurrentPosition[3] = PlayerPosition4;
        CurrentPosition[4] = PlayerPosition5;
        CurrentPosition[5] = PlayerPosition6;
        CurrentPosition[6] = PlayerPosition7;
        CurrentPosition[7] = PlayerPosition8;
        CurrentPosition[8] = PlayerPosition9;

        DealerPosition[0] = new Vector2(-38, 25);
        DealerPosition[1] = new Vector2(-20, 25);
        DealerPosition[2] = new Vector2(-3, 25);
        DealerPosition[3] = new Vector2(14, 25);
        DealerPosition[4] = new Vector2(31, 25);
        DealerPosition[5] = new Vector2(48, 25);
        DealerPosition[6] = new Vector2(65, 25);
        DealerPosition[7] = new Vector2(82, 25);
        DealerPosition[8] = new Vector2(99, 25);

        SplitPosition[0] = new Vector2(-65, -9);
        SplitPosition[1] = new Vector2(-48, -9);
        SplitPosition[2] = new Vector2(-31, -9);
        SplitPosition[3] = new Vector2(-14, -9);
        SplitPosition[4] = new Vector2(3, -9);
        SplitPosition[5] = new Vector2(20, -9);
        SplitPosition[6] = new Vector2(37, -9);
        SplitPosition[7] = new Vector2(54, -9);
        SplitPosition[8] = new Vector2(71, -9);

        for (int i = 0; i <= 260; i++)
        {
            CardOrder[i] = i;
        }

        for (int i = 1; i < 261; i++)
        {
            Deck[i].SetActive(false);
        }

        fixed(int *m = CardOrder)
        for (int i = 0; i < 3; i++)
        {
            Shuffle(m, NumberOfDecks);
        }
        INSURANCEbutton.SetActive(false);

        SPLITbutton.SetActive(false);
        inputfield.SetActive(true);
        NEWHANDbutton.SetActive(true);
        cover.SetActive(false);
        firstgame     = 1;
        split_was_hit = 0;
    }
Example #3
0
    public void Final()
    {
        DealerScoretxt.text = "Dealer Score: " + DealerScore.ToString();
        whotogive           = 0;
        firstgame           = 0;
        alreadywon          = 0;
        HITbutton.SetActive(false);
        STAYbutton.SetActive(false);
        inputfield.SetActive(true);
        NEWHANDbutton.SetActive(true);
        if (PlayerScore > 21)
        {
            Finaltxt.text = "You lost";
        }
        if (PlayerScore == 21 && CurPos == 2)
        {
            Finaltxt.text = "You win triple";
            balance      += YourBet * 3;
            alreadywon    = 1;
        }
        if (DealerScore == 21 && DealPos == 2)
        {
            balance += insurance * 2;
        }
        if (DealerScore > 21 && alreadywon == 0 && PlayerScore < 22)
        {
            Finaltxt.text = "You win";
            balance      += YourBet * 2;
        }
        if (DealerScore < 22 && PlayerScore < 22)
        {
            if (DealerScore > PlayerScore)
            {
                Finaltxt.text = "You lost";
            }

            if (DealerScore < PlayerScore && alreadywon == 0)
            {
                Finaltxt.text = "You win";
                balance      += YourBet * 2;
            }

            if (DealerScore == PlayerScore)
            {
                Finaltxt.text = "Draw";
                balance      += YourBet;
            }
        }
        if (SplitScore != 0)
        {
            SplitScoretxt.text = "Split Score: " + SplitScore.ToString();
            if (SplitScore > 21)
            {
                FinalSplittxt.text = "Split lost";
            }
            if (SplitScore == 21 && SplitPos == 2)
            {
                FinalSplittxt.text = "Split win triple";
                balance           += SplitBet * 3;
                alreadywon         = 1;
            }

            if (DealerScore > 21 && alreadywon == 0 && SplitScore < 22)
            {
                FinalSplittxt.text = "Split win";
                balance           += SplitBet * 2;
            }
            if (DealerScore < 22 && SplitScore < 22)
            {
                if (DealerScore > SplitScore)
                {
                    FinalSplittxt.text = "Split lost";
                }

                if (DealerScore < SplitScore && alreadywon == 0)
                {
                    FinalSplittxt.text = "Split win";
                    balance           += SplitBet * 2;
                }

                if (DealerScore == SplitScore)
                {
                    FinalSplittxt.text = "Draw";
                    balance           += SplitBet;
                }
            }
        }
        YourBet  = 0;
        SplitBet = 0;
    }