private void Awake() { this.items = new List <Dictionary <string, object> >(); this.restController = this.gameObject.GetComponent <NCMBRestController>(); this.settings = this.gameObject.GetComponent <RankingSettings>(); this.appearance = this.gameObject.GetComponent <BoardAppearance>(); this.SetupListView(); }
private void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(this.gameObject); } else { Destroy(this.gameObject); } ncmbRestController = GetComponent <NCMBRestController>(); }
private void Awake() { ncmbRestController = GetComponent <NCMBRestController>(); }
protected override void Awake() { isDontDestroy = true; base.Awake(); ncmbRestController = GetComponent <NCMBRestController>(); }