void BreakBlock(Vector3Int pos) { if (Time.time - lastBreakTime < 0.1f) { return; } lastBreakTime = Time.time; breakingTime = 0; HideBreakingEffect(); //DeleteBlockReq(WireFrameHelper.pos); NBTBlock generator = WireFrameHelper.generator; if (generator.hasDropItem) { try { string id = generator.GetDropItemByData(WireFrameHelper.data); byte data = generator.GetDropItemData(WireFrameHelper.data); Item.CreateBlockDropItem(id, data, pos); } catch (System.Exception e) { Debug.LogError("create item error, id=" + generator.GetDropItemByData(WireFrameHelper.data) + ",generator=" + generator); } } generator.OnDestroyBlock(WireFrameHelper.pos, WireFrameHelper.data); if (generator.isTileEntity) { NBTChunk chunk = NBTHelper.GetChunk(WireFrameHelper.pos); chunk.RemoveTileEntity(WireFrameHelper.pos); NBTHelper.SetBlockByteNoUpdate(WireFrameHelper.pos, 0); } else { NBTHelper.SetBlockByte(WireFrameHelper.pos, 0); } //Item.CreateBlockDropItem(type, WireFrameHelper.pos); BreakBlockEffect.Create(WireFrameHelper.type, WireFrameHelper.data, WireFrameHelper.pos); SoundManager.PlayBreakSound(WireFrameHelper.type, instance.gameObject); }
void BreakBlock(Vector3Int pos) { breakTime = 0; handAnimator.SetBool("isBreaking", false); HideBreakingEffect(); //DeleteBlockReq(WireFrameHelper.pos); NBTBlock generator = NBTGeneratorManager.GetMeshGenerator(WireFrameHelper.type); if (generator.hasDropItem) { Item.CreateBlockDropItem(generator.GetDropItemByData(WireFrameHelper.data), WireFrameHelper.data, pos); } NBTHelper.SetBlockByte(WireFrameHelper.pos, 0); //Item.CreateBlockDropItem(type, WireFrameHelper.pos); BreakBlockEffect.Create(WireFrameHelper.type, WireFrameHelper.data, WireFrameHelper.pos); SoundManager.PlayBreakSound(WireFrameHelper.type, instance.gameObject); }