Example #1
0
 // This function including necessary procedures of new game load.
 private void SetGame()
 {
     GameBoard.Visible = true;
     textBox1.Visible  = false;
     GameBoard.Controls.Clear();
     theController.InitGameData();
     this.GameBoardDisplay();
     this.GameValueDisplay(theController.sudokuString);
     SetClicks();
     Mytime.Start();
     Mytime.Tag = "Open";
     timeTicks  = 0;
     theController.ClearSteps();
 }
Example #2
0
        //--------- game button functions -------

        // Pause the game by menu bar.
        private void PauseToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (gameSelect != null && gameSelect != "")
            {
                if ((string)Mytime.Tag == "Open")
                {
                    Mytime.Stop();
                    Mytime.Tag                  = "Close";
                    GameBoard.Visible           = false;
                    PauseButton.Text            = "Continue";
                    pauseToolStripMenuItem.Text = "Continue";
                }
                else
                {
                    Mytime.Start();
                    Mytime.Tag                  = "Open";
                    GameBoard.Visible           = true;
                    PauseButton.Text            = "Pause";
                    pauseToolStripMenuItem.Text = "Pause";
                }
            }
        }