private void Hub_MyoDisconnected(object sender, MyoEventArgs e) { e.Myo.OrientationDataAcquired -= myoData.Myo_OrientationDataAcquired; e.Myo.EmgDataAcquired -= myoData.Myo_EmgDataAcquired; e.Myo.SetEmgStreaming(false); timer.Stop(); }
private async void _myoHub_MyoConnected(object sender, MyoEventArgs e) { e.Myo.Vibrate(VibrationType.Long); await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { tblUpdates.Text = "Myo Connected: " + e.Myo.Handle; }); // add the pose changed event here e.Myo.PoseChanged += Myo_PoseChanged; // unlock the Myo so that it doesn't keep locking between our poses e.Myo.Unlock(UnlockType.Hold); try { var sequence = PoseSequence.Create(e.Myo, Pose.FingersSpread, Pose.WaveIn); sequence.PoseSequenceCompleted += Sequence_PoseSequenceCompleted; } catch (Exception myoErr) { string strMsg = myoErr.Message; } }
private void Myo_Locked(object sender, MyoEventArgs e) { var braco = e.Myo.Arm == Arm.Right ? "Direito" : e.Myo.Arm == Arm.Left ? "Esquerdo" : "Desconhecido"; MethodInvoker inv = delegate { this.label5.Text = $"Braco {braco} bloqueado"; }; this.Invoke(inv); }
private void myoHub_MyoConnected(object sender, MyoEventArgs e) { m_CTId0.Set(); Ojw.CMessage.Write("Myo [{0}, {1}, {2}] has connected!", e.Myo.Handle, e.Myo.XDirectionOnArm, e.Myo.Arm); e.Myo.Vibrate(VibrationType.Short); // 접속에 성공했으니 짧게 진동 출력 e.Myo.Locked += Myo_Locked; e.Myo.Unlocked += Myo_Unlocked; //e.Myo.Locked += new EventHandler<MyoEventArgs>(Myo_Locked); //e.Myo.Unlocked += new EventHandler<MyoEventArgs>(Myo_Unlocked); #region Pose(Edge - 자세가 변하는 순간에만 기록) e.Myo.PoseChanged += Myo_PoseChanged; #endregion Pose(Edge - 자세가 변하는 순간에만 기록) #region Pose(자세가 계속적으로 기록...) // setup for the pose we want to watch for m_myoPos = HeldPose.Create(e.Myo, Pose.Fist, Pose.FingersSpread, Pose.WaveIn, Pose.WaveOut, Pose.Rest); // set the interval for the event to be fired as long as // the pose is held by the user m_myoPos.Interval = TimeSpan.FromSeconds(0.5); m_myoPos.Start(); m_myoPos.Triggered += Pose_Triggered; #endregion Pose(자세가 계속적으로 기록...) e.Myo.Unlock(UnlockType.Hold); // 이걸 마지막에 선언하면 Myo 가 내버려 두어도 Lock 이 되지 않는다. #region Orientation e.Myo.OrientationDataAcquired += Myo_OrientationDataAcquired; #endregion Orientation }
private void _hub_MyoConnected(object sender, MyoEventArgs e) { //When myo connects, unlock myo so the user can interact with it at all times. string status = "Myo is Connected"; e.Myo.Unlock(UnlockType.Hold); //Create sequence for the rage ability (Fist -> Fingerspread). var sequence = PoseSequence.Create( e.Myo, Pose.Fist, Pose.FingersSpread); sequence.PoseSequenceCompleted += sequence_PoseSequenceCompleted; //Whenever pose is changed, go to poseChanged event. e.Myo.PoseChanged += Myo_PoseChanged; //Whenever orientation is changed, go to this event. e.Myo.OrientationDataAcquired += Myo_OrientationDataAcquired; if (isConnectedLbl.InvokeRequired) { isConnectedLbl.Invoke(new MethodInvoker(delegate { isConnectedLbl.Text = status; })); } }
private void _myoHub_MyoDisconnected(object sender, MyoEventArgs e) { UpdateUi("Myo disconnected"); _MyoHub.MyoConnected -= _myoHub_MyoConnected; _MyoHub.MyoDisconnected -= _myoHub_MyoDisconnected; }
private void myoHub_MyoDisconnected(object sender, MyoEventArgs e) { e.Myo.SetEmgStreaming(false); e.Myo.EmgDataAcquired -= Myo_EmgDataAcquired; Ojw.CMessage.Write("Disconnected(Myo)"); }
// OnUnpair() is called whenever the Myo is disconnected from Myo Connect by the user. protected void OnUnpair(object sender, MyoEventArgs e) { lock (myLock) { myo = null; onArm = false; } }
private void Hub_MyoConnected(object sender, MyoEventArgs e) { e.Myo.Vibrate(VibrationType.Long); e.Myo.OrientationDataAcquired += myoData.Myo_OrientationDataAcquired; e.Myo.EmgDataAcquired += myoData.Myo_EmgDataAcquired; e.Myo.SetEmgStreaming(true); timer.Start(); }
private void Myo_PoseChanged(object sender, MyoEventArgs e) { Ojw.CMessage.Write("{0} arm Myo detected {1} pose!", e.Myo.Arm, e.Myo.Pose); if (e.Myo.Arm == Arm.Left) { m_ER_Pose = e.Myo.Pose; if (m_ER_Pose == Pose.DoubleTap) { //if (m_bCamera == false) Camera(true); //else Camera(false); } } else if (e.Myo.Arm == Arm.Right) { m_EL_Pose = e.Myo.Pose; if (e.Myo.Pose == Pose.DoubleTap) { Ready(); } else { if (m_nFistCommand == 0) { if (m_fL_Roll < 3) { if (e.Myo.Pose == Pose.FingersSpread) { Stop(); } else if (e.Myo.Pose == Pose.WaveOut) { Move_Up(); //Ojw.CTimer.Wait(100); //Hovering(); } else if (e.Myo.Pose == Pose.Rest) { Hovering(); } } } if (e.Myo.Pose == Pose.Fist) { m_nFistCommand = 1; } else { if (m_nFistCommand == 1) { Hovering(); } m_nFistCommand = 0; } } } }
// OnUnpair() is called whenever the Myo is disconnected from Myo Connect by the user. static void OnUnpair(object sender, MyoEventArgs e) { // We've lost a Myo. // Let's clean up some leftover state. roll_w = 0; pitch_w = 0; yaw_w = 0; onArm = false; }
private void myoHub_MyoDisconnected(object sender, MyoEventArgs e) { MessageBox.Show("Myo is disconnected!", "Myo Armband"); e.Myo.Vibrate(VibrationType.Long); e.Myo.EmgDataAcquired -= Myo_EmgDataAcquired; e.Myo.OrientationDataAcquired -= Myo_OrientationDataAcquired; e.Myo.SetEmgStreaming(false); }
/// <summary> /// Handles the Myo connected event by assigning event handlers. /// </summary> /// <param name="myoEventArgs"></param> private static void HandleMyoConnected(MyoEventArgs myoEventArgs) { _logger.Info($"Myo {myoEventArgs.Myo.Handle} has connected!"); myoEventArgs.Myo.Vibrate(VibrationType.Short); myoEventArgs.Myo.PoseChanged += PoseChanged; myoEventArgs.Myo.Locked += Locked; myoEventArgs.Myo.Unlocked += Unlocked; }
private void _hub_MyoDisconnected(object sender, MyoEventArgs e) { string status = "Myo has diconnected"; if (isConnectedLbl.InvokeRequired) { isConnectedLbl.Invoke(new MethodInvoker(delegate { isConnectedLbl.Text = status; })); } }
private void _myoHub_MyoDisconnected(object sender, MyoEventArgs e) { RhinoApp.WriteLine("Myo has Disconnected!"); e.Myo.Locked -= new EventHandler <MyoEventArgs>(this.Myo_Locked); e.Myo.Unlocked -= new EventHandler <MyoEventArgs>(this.Myo_Unlocked); e.Myo.PoseChanged -= new EventHandler <PoseEventArgs>(this.Myo_PoseChanged); e.Myo.OrientationDataAcquired -= new EventHandler <OrientationDataEventArgs>(this.Myo_OrientationDataAcquired); e.Myo.GyroscopeDataAcquired -= new EventHandler <GyroscopeDataEventArgs>(this.Myo_GyroscopeDataAcquired); }
private void MyoDisconnected(object sender, MyoEventArgs e) { Console.WriteLine("Myo Disconnented!!"); e.Myo.PoseChanged -= OnPose; e.Myo.OrientationDataAcquired -= OnOrientationData; e.Myo.Locked -= OnLocked; e.Myo.Unlocked -= OnUnlocked; //e.Myo.EmgDataAcquired -= OnEmgData; //e.Myo.SetEmgStreaming(false); }
static void OnMyoConnected(object sender, MyoEventArgs e) { _myos.Add(e.Myo); e.Myo.AccelerometerDataAcquired += OnAccelerationDataAcquired; e.Myo.OrientationDataAcquired += OnOrientationDataAcquired; var args = new MyoRoutedEventArgs(MyoDevice.ConnectedEvent, sender, e.Myo, e.TimeStamp); RaiseEvent(MyoDevice.ConnectedEvent, args); }
private void myoHub_MyoConnected(object sender, MyoEventArgs e) { Ojw.CMessage.Write(String.Format("Myo {0} has connected!", e.Myo.Handle)); e.Myo.Vibrate(VibrationType.Short); //e.Myo.Unlock(UnlockType.Hold); Ojw.CMessage.Write("Connected(Myo)"); m_CTId.Set(); e.Myo.EmgDataAcquired += Myo_EmgDataAcquired; e.Myo.SetEmgStreaming(true); }
/// <summary> /// Handles the unlocked event by assigning the orientation handlers to the arms. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void Unlocked(object sender, MyoEventArgs e) { if (e.Myo.Arm == Arm.Right) { e.Myo.OrientationDataAcquired += RightArmOrientationChanged; } if (e.Myo.Arm == Arm.Left) { e.Myo.OrientationDataAcquired += LeftArmOrientationChanged; } }
private void MyoDisconnected(object sender, MyoEventArgs e) { Publish("/i5/myo/pose", "end"); Publish("/i5/myo/orientation", "end"); Publish("/i5/myo/full", "end"); Publish("/i5/myo/gyroscope", "end"); Publish("/i5/myo/accelerometer", "end"); Publish("/i5/myo/emg", "end"); OnDisconnect(this, new ConnectEventArgs("Success")); streamData = false; }
private void MyoConnected(object sender, MyoEventArgs e) { Status = "Connected"; e.Myo.AccelerometerDataAcquired += AccelerometerDataAcquired; e.Myo.SetEmgStreaming(true); e.Myo.EmgDataAcquired += EmgDataAcquired; e.Myo.GyroscopeDataAcquired += GyroscopeDataAcquired; e.Myo.OrientationDataAcquired += OrientationDataAcquired; e.Myo.PoseChanged += PoseChanged; OnConnect(this, new ConnectEventArgs("Success")); }
private async void _myoHub_MyoDisconnected(object sender, MyoEventArgs e) { await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { tblUpdates.Text = expGetures.Text + System.Environment.NewLine + "Myo disconnected"; }); _myoHub.MyoConnected -= _myoHub_MyoConnected; _myoHub.MyoDisconnected -= _myoHub_MyoDisconnected; }
private void myoHub_MyoDisconnected(object sender, MyoEventArgs e) { Ojw.CMessage.Write("Myo [{0}, {1}, {2}]접속해제", e.Myo.Handle, e.Myo.XDirectionOnArm, e.Myo.Arm); m_nCnt_Handle = 0; //m_abHandle[0] = false; //m_abHandle[1] = false; #region Sensor e.Myo.AccelerometerDataAcquired -= Myo_AccelerometerDataAcquired; e.Myo.GyroscopeDataAcquired -= Myo_GyroscopeDataAcquired; //e.Myo.OrientationDataAcquired -= Myo_OrientationDataAcquired; #endregion Sensor }
private void myoHub_MyoConnected(object sender, MyoEventArgs e) { mainForm.StatusLabel.Text = "Myo is connected and it is listening."; //MessageBox.Show("Myo is connected.\nPress OK to start listening.", "Myo Armband"); e.Myo.Vibrate(VibrationType.Medium); e.Myo.EmgDataAcquired += Myo_EmgDataAcquired; e.Myo.OrientationDataAcquired += Myo_OrientationDataAcquired; e.Myo.SetEmgStreaming(true); //myoIsWorking = true; }
private void Myo_PoseChanged(object sender, MyoEventArgs e) { Ojw.CMessage.Write("{0} arm Myo detected {1} pose!", e.Myo.Arm, e.Myo.Pose); if (e.Myo.Arm == Arm.Left) { Ojw.CMessage.Write("왼팔의 Myo 가 동작시 키실 동작을 여기에 넣는다."); } else if (e.Myo.Arm == Arm.Right) { Ojw.CMessage.Write("오른팔의 Myo 가 동작시 키실 동작을 여기에 넣는다."); } pose = Convert.ToString(e.Myo.Pose); }
private void Myo_Unlocked(object sender, MyoEventArgs e) { e.Myo.Unlock(UnlockType.Hold); e.Myo.Vibrate(VibrationType.Short); if (Viewports.RiftViews[2] != null && Viewports.RiftViews[2].Document != null) { MyoController._myoUnlocked = true; } else { e.Myo.Lock(); MyoController._myoUnlocked = false; } }
void myoHub2_MyoConnected(object sender, MyoEventArgs f) { MessageBox.Show("Myo 2 is connected"); // lets the user know that the second MYO is connected f.Myo.Vibrate(VibrationType.Long); f.Myo.Unlock(UnlockType.Hold); // keeps the MYO unlocked f.Myo.OrientationDataAcquired += Myo2_OrientationDataAcquired; var pose = HeldPose.Create(f.Myo, Pose.Fist, Pose.WaveIn, Pose.WaveOut); pose.Interval = TimeSpan.FromSeconds(0.5); pose.Start(); // pose.Triggered += pose_Triggered; }
public void GetMyo_ValidState_EqualsConstructorParameter() { // Setup var myo = new Mock <IMyo>(); var args = new MyoEventArgs( myo.Object, DateTime.UtcNow); // Execute var result = args.Myo; // Assert Assert.Equal(myo.Object, result); }
private void myoHub_MyoConnected(object sender, MyoEventArgs e) { Ojw.CMessage.Write("Myo [{0}, {1}, {2}] has connected!", e.Myo.Handle, e.Myo.XDirectionOnArm, e.Myo.Arm); //m_abHandle[m_nCnt_Handle] = true; m_anHandle[m_nCnt_Handle] = e.Myo.Handle.ToInt32(); e.Myo.Vibrate(VibrationType.Short); // 접속에 성공했으니 짧게 진동 출력 #region Sensor e.Myo.AccelerometerDataAcquired += Myo_AccelerometerDataAcquired; e.Myo.GyroscopeDataAcquired += Myo_GyroscopeDataAcquired; //e.Myo.OrientationDataAcquired += Myo_OrientationDataAcquired; #endregion Sensor m_nCnt_Handle++; }
public void GetTimestamp_ValidState_EqualsConstructorParameter() { // Setup var timestamp = DateTime.UtcNow; var args = new MyoEventArgs( new Mock <IMyo>().Object, timestamp); // Execute var result = args.Timestamp; // Assert Assert.Equal(timestamp, result); }
static void OnLostArm(object sender, MyoEventArgs e) { onArm = false; }
protected virtual void OnUnlocked(MyoEventArgs e) { var handler = Unlocked; if (handler != null) handler(this, e); }
protected virtual void OnArmUnsynced(MyoEventArgs e) { var handler = ArmUnsynced; if (handler != null) handler(this, e); }
protected void OnLostArm(object sender, MyoEventArgs e) { lock (myLock) onArm = false; }
private void OnMyoConnected(MyoEventArgs e) { var handler = MyoConnected; if(handler != null) handler(this, e); }
protected virtual void OnDisconnected(MyoEventArgs e) { var handler = Disconnected; if (handler != null) handler(this, e); }