public void ArePropertiesEqual_All_Propertes_Is_Equal_InnerObjects_Are_Equal_If_Requested_Consideration() { var expected = new MyTestObject { Id = 1, Description = "Description Equal", InnerObject = new MyTestInnerObject { InnerId = 1 } }; var actual = new MyTestObject { Id = 1, Description = "Description Equal", InnerObject = new MyTestInnerObject { InnerId = 1 } }; var compareOption = new ObjectComparer.ComparisonOptions { ShouldRecursivelyCompareSubProperties = true }; var result = ObjectComparer.ArePropertiesEqual(expected, actual, compareOption); Assert.True(result); }
public virtual void CanConvertObjectToSameObject() { var obj = new MyTestObject(); Attempt <object> result = obj.TryConvertTo <object>(); Assert.AreEqual(obj, result.Result); }
public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send<MyTestObject>(obj); clientTwo.Send<OtherTestObject>(obj2); // Generically receive object at server from first client Object receivedObject = null; while (receivedObject == null) { Guid firstId; receivedObject = server.Receive(out firstId); if (receivedObject is MyTestObject) { MyTestObject actualObjectOne = receivedObject as MyTestObject; Assert.AreEqual(clientOne.Id, firstId); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); } Thread.Sleep(100); } // Generically receive object at server from second client receivedObject = null; while (receivedObject == null) { Guid secondId; receivedObject = server.Receive(out secondId); if (receivedObject is OtherTestObject) { OtherTestObject actualObjectTwo = receivedObject as OtherTestObject; Assert.AreEqual(clientTwo.Id, secondId); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); } Thread.Sleep(100); } server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ArePropertiesEqual_All_Propertes_Is_Equal_InnerObjects_Not_Considerred_Equal_By_Default() { var expected = new MyTestObject { Id = 1, Description = "Description Equal", InnerObject = new MyTestInnerObject { InnerId = 1 } }; var actual = new MyTestObject { Id = 1, Description = "Description Equal", InnerObject = new MyTestInnerObject { InnerId = 1 } }; var result = ObjectComparer.ArePropertiesEqual(expected, actual); Assert.False(result); }
public virtual void CanConvertObjectToString_Using_ToString_Overload() { Attempt <string> result = new MyTestObject().TryConvertTo <string>(); Assert.IsTrue(result.Success); Assert.AreEqual("Hello world", result.Result); }
/// <summary> /// Event handler for receiving data for each client /// </summary> /// <param name="receivedObject">Received object from server</param> private void Clients_DataReceived(object receivedObject) { if (receivedObject is MyTestObject) { MyTestObject serverMsg = receivedObject as MyTestObject; dataReceivedPerClient.Add(new Guid(serverMsg.Text), serverMsg); } }
protected override void Execute(NativeActivityContext context) { if (MyTestObject.Get(context) == null) { throw new Exception("MyTestObject is required"); } context.CreateBookmark("waitingForNextStepBookmark", OnReadComplete); }
public void Setup() { // Arrange _factory = new TestObjectFactory(); _authenticatedRequestFactory = new AuthenticatedRequestFactory("test_app_key", "test_app_id", "test_app_secret"); _requestParameters = _factory.Create("Test Property 1", 2, true); _requestBody = _factory.Create("Test Property 4", 5, false); }
public void ServerResponses() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send <MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message Object receivedObj = null; while (receivedObj == null) { Guid receivedId; receivedObj = server.Receive(out receivedId); if (receivedObj is MyTestObject) { MyTestObject receivedMessage = receivedObj as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send <MyTestObject>(receivedMessage, receivedId); } Thread.Sleep(100); } Thread.Sleep(1000); // Make sure the second client didn't receive anything Object clientTwoReceived = clientTwo.Receive(); Assert.IsNull(clientTwoReceived); // The clientOne should have received the message destined for it Object clientReceived = clientOne.Receive(); Assert.IsNotNull(clientReceived); Assert.IsTrue(clientReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
static void Main(string[] args) { var test = new MyTestObject(); var settings = new JsonSerializerSettings(); settings.ContractResolver = new CustomResolver(); settings.Formatting = Formatting.Indented; var json = JsonConvert.SerializeObject(test, settings); Console.WriteLine(json); }
public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handler on server serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; // Build up some objects to send MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send <MyTestObject>(obj); clientTwo.Send <OtherTestObject>(obj2); // Wait for both objects to arrive at server while (serverObjectsReceived.Count < 2) { Thread.Sleep(100); } Assert.AreEqual(2, serverObjectsReceived.Count); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject actualObjectOne = serverObjectsReceived[0].Item1 as MyTestObject; Assert.AreEqual(clientOne.Id, serverObjectsReceived[0].Item2); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); Assert.IsTrue(serverObjectsReceived[1].Item1 is OtherTestObject); OtherTestObject actualObjectTwo = serverObjectsReceived[1].Item1 as OtherTestObject; Assert.AreEqual(clientTwo.Id, serverObjectsReceived[1].Item2); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ServerResponseEventHandlers() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handles serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; clientOneDataReceived = null; clientTwoDataReceived = null; clientOne.DataReceived += ClientOne_DataReceived; clientTwo.DataReceived += ClientTwo_DataReceived; server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send <MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message while (serverObjectsReceived.Count == 0) { Thread.Sleep(100); } Assert.IsTrue(serverObjectsReceived.Count > 0); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject receivedMessage = serverObjectsReceived[0].Item1 as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send <MyTestObject>(receivedMessage, serverObjectsReceived[0].Item2); Thread.Sleep(1000); // Make sure the second client didn't receive anything Assert.IsNull(clientTwoDataReceived); // The clientOne should have received the message destined for it Assert.IsNotNull(clientOneDataReceived); Assert.IsTrue(clientOneDataReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
List <MyTestObject> lst() { var rt = new List <MyTestObject>(5); for (int i = 0; i < rt.Capacity; i++) { var tmp = new MyTestObject { age = i, name = "MyTestObject->" + i }; rt.Add(tmp); } return(rt); }
public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handler on server serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; // Build up some objects to send MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send<MyTestObject>(obj); clientTwo.Send<OtherTestObject>(obj2); // Wait for both objects to arrive at server while (serverObjectsReceived.Count < 2) { Thread.Sleep(100); } Assert.AreEqual(2, serverObjectsReceived.Count); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject actualObjectOne = serverObjectsReceived[0].Item1 as MyTestObject; Assert.AreEqual(clientOne.Id, serverObjectsReceived[0].Item2); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); Assert.IsTrue(serverObjectsReceived[1].Item1 is OtherTestObject); OtherTestObject actualObjectTwo = serverObjectsReceived[1].Item1 as OtherTestObject; Assert.AreEqual(clientTwo.Id, serverObjectsReceived[1].Item2); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void ArePropertiesEqual_All_Propertes_Is_Equal() { var expected = new MyTestObject { Id = 1, Description = "Description Equal" }; var actual = new MyTestObject { Id = 1, Description = "Description Equal" }; var result = ObjectComparer.ArePropertiesEqual(expected, actual); Assert.True(result); }
public void ArePropertiesEqual_One_Property_Is_Not_Equal() { var expected = new MyTestObject { Id = 1, Description = "Description" }; var actual = new MyTestObject { Id = 1, Description = "Description Not Equal" }; var result = ObjectComparer.ArePropertiesEqual(expected, actual); Assert.False(result); }
public void TestPolymorphicSimple() { var serializers = new Serializers(); serializers.Register(MyTestObject.Read, MyTestObject.Write); var serializationCtx = new SerializationCtx(serializers); var testObject = new MyTestObject("Monomorphic"); byte[] data; using (var cookie = UnsafeWriter.NewThreadLocalWriter()) { serializers.Write(serializationCtx, cookie.Writer, testObject); data = cookie.CloneData(); } MyTestObject newTestObject = null; UnsafeReader.With(data, reader => newTestObject = serializers.Read <MyTestObject>(serializationCtx, reader, null)); Assert.AreEqual(testObject.Data, newTestObject.Data); }
public static void Test() { MyTestObject myObject = new MyTestObject(); myObject.name = "雨松MOMO"; myObject.TT = "test"; myObject.newOjbect = new MyTestNewObject() { level = 100 }; string json = JsonUtility.ToJson(myObject); Debug.Log(json); myObject = JsonUtility.FromJson <MyTestObject>(json); Debug.Log(myObject.name + " " + myObject.newOjbect.level); JsonUtility.FromJsonOverwrite(json, myObject); }
public void DoesntCallContextRegistryForLocalObjectFactoryReferences() { string xml = string.Format( @"<?xml version='1.0' encoding='UTF-8' ?> <objects xmlns='http://www.springframework.net'> <object id='foo' type='{0}'> <property name='MyField' expression='@(theObject)' /> </object> </objects>" , typeof(MyTestObject).AssemblyQualifiedName ); XmlObjectFactory of = new XmlObjectFactory(new StringResource(xml, Encoding.UTF8)); object theObject = new object(); of.RegisterSingleton("theObject", theObject); MyTestObject to = (MyTestObject)of.GetObject("foo"); Assert.AreSame(theObject, to.MyField); }
public void PushToAllClients() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); server.DataReceived += Server_DataReceived; List<EasyNetwork.Client> clients = new List<EasyNetwork.Client>(); const int NumClients = 10; for (int i = 0; i < NumClients; i++) { clients.Add(new EasyNetwork.Client("tcp://localhost:1982")); clients[clients.Count - 1].DataReceived += Clients_DataReceived; } server.Start(); foreach (EasyNetwork.Client client in clients) { client.Start(); } // Clients are registered with server after any messaging, so send something from each MyTestObject helloFromClient = new MyTestObject(); helloFromClient.Value = 42.42f; helloFromClient.Text = "Hello Server!"; foreach (EasyNetwork.Client client in clients) { client.Send<MyTestObject>(helloFromClient); } // Server should keep track of each client after hearing from them while (server.ClientList.Count < NumClients) { Thread.Sleep(100); } Assert.AreEqual(NumClients, server.ClientList.Count); // Send something to each client foreach (Guid clientId in server.ClientList) { MyTestObject helloFromServer = new MyTestObject(); helloFromServer.Value = 4.2f; helloFromServer.Text = clientId.ToString(); server.Send<MyTestObject>(helloFromServer, clientId); } // Wait until the appropriate number of responses are received by clients while (dataReceivedPerClient.Count < NumClients) { Thread.Sleep(100); } // Make sure each client has received their personalized messages from the server foreach (EasyNetwork.Client client in clients) { Object genericObject = dataReceivedPerClient[client.Id]; Assert.IsNotNull(genericObject); if (genericObject is MyTestObject) { MyTestObject receivedObject = genericObject as MyTestObject; Assert.AreEqual(client.Id.ToString(), receivedObject.Text); } } server.Stop(); foreach (EasyNetwork.Client client in clients) { client.Stop(); } }
public virtual void CanConvertObjectToString_Using_ToString_Overload() { var result = new MyTestObject().TryConvertTo<string>(); Assert.IsTrue(result.Success); Assert.AreEqual("Hello world", result.Result); }
public virtual void CanConvertObjectToSameObject() { var obj = new MyTestObject(); var result = obj.TryConvertTo<object>(); Assert.AreEqual(obj, result.Result); }
public void ServerResponses() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send<MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message Object receivedObj = null; while (receivedObj == null) { Guid receivedId; receivedObj = server.Receive(out receivedId); if (receivedObj is MyTestObject) { MyTestObject receivedMessage = receivedObj as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send<MyTestObject>(receivedMessage, receivedId); } Thread.Sleep(100); } Thread.Sleep(1000); // Make sure the second client didn't receive anything Object clientTwoReceived = clientTwo.Receive(); Assert.IsNull(clientTwoReceived); // The clientOne should have received the message destined for it Object clientReceived = clientOne.Receive(); Assert.IsNotNull(clientReceived); Assert.IsTrue(clientReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public void PushToAllClients() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); server.DataReceived += Server_DataReceived; List <EasyNetwork.Client> clients = new List <EasyNetwork.Client>(); const int NumClients = 10; for (int i = 0; i < NumClients; i++) { clients.Add(new EasyNetwork.Client("tcp://localhost:1982")); clients[clients.Count - 1].DataReceived += Clients_DataReceived; } server.Start(); foreach (EasyNetwork.Client client in clients) { client.Start(); } // Clients are registered with server after any messaging, so send something from each MyTestObject helloFromClient = new MyTestObject(); helloFromClient.Value = 42.42f; helloFromClient.Text = "Hello Server!"; foreach (EasyNetwork.Client client in clients) { client.Send <MyTestObject>(helloFromClient); } // Server should keep track of each client after hearing from them while (server.ClientList.Count < NumClients) { Thread.Sleep(100); } Assert.AreEqual(NumClients, server.ClientList.Count); // Send something to each client foreach (Guid clientId in server.ClientList) { MyTestObject helloFromServer = new MyTestObject(); helloFromServer.Value = 4.2f; helloFromServer.Text = clientId.ToString(); server.Send <MyTestObject>(helloFromServer, clientId); } // Wait until the appropriate number of responses are received by clients while (dataReceivedPerClient.Count < NumClients) { Thread.Sleep(100); } // Make sure each client has received their personalized messages from the server foreach (EasyNetwork.Client client in clients) { Object genericObject = dataReceivedPerClient[client.Id]; Assert.IsNotNull(genericObject); if (genericObject is MyTestObject) { MyTestObject receivedObject = genericObject as MyTestObject; Assert.AreEqual(client.Id.ToString(), receivedObject.Text); } } server.Stop(); foreach (EasyNetwork.Client client in clients) { client.Stop(); } }
public void ClientToServer() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); MyTestObject obj = new MyTestObject(); obj.Value = 3.14159f; obj.Text = "Hello World!"; OtherTestObject obj2 = new OtherTestObject(); obj2.Value = 1234; obj2.Text = "Hello World Again!"; server.Start(); clientOne.Start(); clientTwo.Start(); clientOne.Send <MyTestObject>(obj); clientTwo.Send <OtherTestObject>(obj2); // Generically receive object at server from first client Object receivedObject = null; while (receivedObject == null) { Guid firstId; receivedObject = server.Receive(out firstId); if (receivedObject is MyTestObject) { MyTestObject actualObjectOne = receivedObject as MyTestObject; Assert.AreEqual(clientOne.Id, firstId); Assert.AreEqual(obj.Value, actualObjectOne.Value); Assert.AreEqual(obj.Text, actualObjectOne.Text); } Thread.Sleep(100); } // Generically receive object at server from second client receivedObject = null; while (receivedObject == null) { Guid secondId; receivedObject = server.Receive(out secondId); if (receivedObject is OtherTestObject) { OtherTestObject actualObjectTwo = receivedObject as OtherTestObject; Assert.AreEqual(clientTwo.Id, secondId); Assert.AreEqual(obj2.Value, actualObjectTwo.Value); Assert.AreEqual(obj2.Text, actualObjectTwo.Text); } Thread.Sleep(100); } server.Stop(); clientOne.Stop(); clientTwo.Stop(); }
public MainWindow() { myTestObject = new MyTestObject(); this.DataContext = this; InitializeComponent(); }
public void ServerResponseEventHandlers() { EasyNetwork.Server server = new EasyNetwork.Server("tcp://*:1982"); EasyNetwork.Client clientOne = new EasyNetwork.Client("tcp://localhost:1982"); EasyNetwork.Client clientTwo = new EasyNetwork.Client("tcp://localhost:1982"); // Set up event handles serverObjectsReceived.Clear(); server.DataReceived += Server_DataReceived; clientOneDataReceived = null; clientTwoDataReceived = null; clientOne.DataReceived += ClientOne_DataReceived; clientTwo.DataReceived += ClientTwo_DataReceived; server.Start(); clientOne.Start(); clientTwo.Start(); // Build and send a message to the server MyTestObject clientOneMessage = new MyTestObject(); clientOneMessage.Value = 3.14159f; clientOneMessage.Text = "Hello Server!"; clientOne.Send<MyTestObject>(clientOneMessage); // Server receives, handles, and responds to message while (serverObjectsReceived.Count == 0) { Thread.Sleep(100); } Assert.IsTrue(serverObjectsReceived.Count > 0); Assert.IsTrue(serverObjectsReceived[0].Item1 is MyTestObject); MyTestObject receivedMessage = serverObjectsReceived[0].Item1 as MyTestObject; MyTestObject responseMessage = new MyTestObject(); responseMessage.Value = receivedMessage.Value * 2; responseMessage.Text = "Howdy client!"; server.Send<MyTestObject>(receivedMessage, serverObjectsReceived[0].Item2); Thread.Sleep(1000); // Make sure the second client didn't receive anything Assert.IsNull(clientTwoDataReceived); // The clientOne should have received the message destined for it Assert.IsNotNull(clientOneDataReceived); Assert.IsTrue(clientOneDataReceived is MyTestObject); server.Stop(); clientOne.Stop(); clientTwo.Stop(); }