Example #1
0
        public global::Windows.UI.Xaml.Markup.IComponentConnector GetBindingConnector(int connectionId, object target)
        {
            global::Windows.UI.Xaml.Markup.IComponentConnector returnValue = null;
            switch (connectionId)
            {
            case 1: // Pages\MySong.xaml line 1
            {
                global::Windows.UI.Xaml.Controls.Page element1 = (global::Windows.UI.Xaml.Controls.Page)target;
                MySong_obj1_Bindings bindings = new MySong_obj1_Bindings();
                returnValue = bindings;
                bindings.SetDataRoot(this);
                this.Bindings     = bindings;
                element1.Loading += bindings.Loading;
                global::Windows.UI.Xaml.Markup.XamlBindingHelper.SetDataTemplateComponent(element1, bindings);
            }
            break;

            case 6: // Pages\MySong.xaml line 16
            {
                global::Windows.UI.Xaml.Controls.StackPanel element6 = (global::Windows.UI.Xaml.Controls.StackPanel)target;
                MySong_obj6_Bindings bindings = new MySong_obj6_Bindings();
                returnValue = bindings;
                bindings.SetDataRoot(element6.DataContext);
                element6.DataContextChanged += bindings.DataContextChangedHandler;
                global::Windows.UI.Xaml.DataTemplate.SetExtensionInstance(element6, bindings);
                global::Windows.UI.Xaml.Markup.XamlBindingHelper.SetDataTemplateComponent(element6, bindings);
            }
            break;
            }
            return(returnValue);
        }
Example #2
0
            // Update methods for each path node used in binding steps.
            private void Update_(global::Music.Entity.Song obj, int phase)
            {
                MySong_obj6_Bindings bindings = this;

                if (obj != null)
                {
                    if ((phase & (NOT_PHASED | (1 << 0))) != 0)
                    {
                        this.Update_name(obj.name, phase);
                        this.Update_singer(obj.singer, phase);
                        this.Update_thumbnail(obj.thumbnail, phase);
                    }
                }
            }