protected void dropDisk() { var column = (GameUtil.mousePosition().x + 30) / 10; if (!RackUtil.isColumnFull(column)) { rack.hideSelector(); var pos = rack.dropDisk(column); onDiskDown(pos); GameUtil.onTurn = false; NetworkManager.postDropDisk(column, true); } }
protected void dropDisk() { var column = (GameUtil.mousePosition().x + 30) / 10; if (!RackUtil.isColumnFull(column)) { rack.hideSelector(); var pos = rack.dropDisk(column); onDiskDown(pos); } }