public MyProjectorClipboard(MyProjector projector) : base(MyPerGameSettings.PastingSettings) { MyDebug.AssertDebug(projector != null); m_projector = projector; m_calculateVelocity = false; }
public MyProjectorClipboard(MyProjector projector) : base(MyPerGameSettings.PastingSettings) { MyDebug.AssertDebug(projector != null); m_projector = projector; }
public ProjectionRaycastData(MyProjector.BuildCheckResult result, MySlimBlock cubeBlock, MyProjector projector) { raycastResult = result; hitCube = cubeBlock; cubeProjector = projector; }