private static void OnAttach(MySyncPistonBase sync, ref AttachMsg msg, MyNetworkClient sender) { MyPistonBase pistonBase = (MyPistonBase)sync.Entity; MyEntity rotorEntity = null; if (!MyEntities.TryGetEntityById(msg.TopEntityId, out rotorEntity)) { pistonBase.RetryAttach(msg.TopEntityId); Debug.Assert(false, "Could not find top entity to attach to base"); return; } MyPistonTop top = (MyPistonTop)rotorEntity; Debug.Assert(pistonBase.CubeGrid != top.CubeGrid, "Trying to attach top to base on the same grid"); if (top.CubeGrid.InScene == false) { pistonBase.RetryAttach(msg.TopEntityId); } else { pistonBase.Attach(top, false); } if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } }
private static void OnAttach(MySyncPistonBase sync, ref AttachMsg msg, MyNetworkClient sender) { MyPistonBase pistonBase = (MyPistonBase)sync.Entity; MyEntity rotorEntity = null; if (!MyEntities.TryGetEntityById(msg.TopEntityId, out rotorEntity)) { Debug.Assert(false, "Could not find top entity to attach to base"); return; } MyPistonTop top = (MyPistonTop)rotorEntity; Debug.Assert(pistonBase.CubeGrid != top.CubeGrid, "Trying to attach top to base on the same grid"); pistonBase.Attach(top); }