public GridComponents(IMyProjector p)
        {
            if (p.ProjectedGrid != null)
            {
                Dictionary <MyDefinitionId, int> ids = new Dictionary <MyDefinitionId, int>();
                MyObjectBuilder_Projector        ob  = (MyObjectBuilder_Projector)p.GetObjectBuilderCubeBlock(true);
                foreach (MyObjectBuilder_CubeGrid grid in ob.ProjectedGrids)
                {
                    foreach (MyObjectBuilder_CubeBlock block in grid.CubeBlocks)
                    {
                        int            num;
                        MyDefinitionId id = block.GetId();
                        if (ids.TryGetValue(id, out num))
                        {
                            ids[id] = num + 1;
                        }
                        else
                        {
                            ids[id] = 1;
                        }
                    }
                }

                foreach (KeyValuePair <MyDefinitionId, int> kv in ids)
                {
                    MyCubeBlockDefinition def = MyDefinitionManager.Static.GetCubeBlockDefinition(kv.Key);
                    if (def != null)
                    {
                        IncludeCount(def, kv.Value);
                    }
                }
            }
        }
        public StructureProjectorModel(MyObjectBuilder_CubeGrid grid, MyObjectBuilder_Projector proj)
            : base(null)
        {
            var identity = SpaceEngineersCore.WorldResource.Checkpoint.Identities.FirstOrDefault(p => p.PlayerId == proj.Owner);

            if (identity != null)
            {
                _ownerName = identity.DisplayName;
            }
            else
            {
                _ownerName = "Nobody";
            }
            _gridName = grid.DisplayName;
            identity  = SpaceEngineersCore.WorldResource.Checkpoint.Identities.FirstOrDefault(p => p.PlayerId == proj.BuiltBy);
            if (identity != null)
            {
                _builderName = identity.DisplayName;
            }
            else
            {
                _builderName = "Nobody";
            }
            _builderName = $"(by {_builderName})";
            identity     = SpaceEngineersCore.WorldResource.Checkpoint.Identities.FirstOrDefault(p => p.PlayerId == grid.GetTopBuilderId());
            if (identity != null)
            {
                _gridBuilderName = identity.DisplayName;
            }
            else
            {
                _gridBuilderName = "Nobody";
            }
            _gridBuilderName = $"(by {_gridBuilderName})";
            DisplayName      = proj.GetBlockName(grid);
            _enabled         = proj.Enabled && proj.ProjectedGrid != null;
            if (proj.ProjectedGrid == null)
            {
                return;
            }
            _blockStatistics = new BlockStatistics(proj.ProjectedGrid.CubeBlocks);
            BlockCount       = proj.ProjectedGrid.CubeBlocks.Count;
            _blockCountStr   = $"{proj.ProjectedGrid.CubeBlocks.Count} ({((decimal)proj.ProjectedGrid.CubeBlocks.Count / grid.CubeBlocks.Count * 100):F1}% of self)";
        }
        public static bool TryCreate(ulong activator, IMyProjector p, bool shiftBuildArea, out ProjectedGrid projectedGrid)
        {
            projectedGrid = null;

            // Ensure the projector is valid and has a projection
            if (p.CubeGrid?.Physics == null)
            {
                Utilities.Notify(Constants.msgError + "bad_physics", activator);
                return(false);
            }

            if (p.ProjectedGrid == null)
            {
                Utilities.Notify(Constants.msgNoGrid, activator);
                return(false);
            }

            MyObjectBuilder_Projector pBuilder = (MyObjectBuilder_Projector)p.GetObjectBuilderCubeBlock(true);

            if (pBuilder.ProjectedGrids == null || pBuilder.ProjectedGrids.Count == 0)
            {
                Utilities.Notify(Constants.msgNoGrid, activator);
                return(false);
            }

            // Prepare list of grids
            List <MyObjectBuilder_CubeGrid> grids = pBuilder.ProjectedGrids;
            int largestIndex = FindLargest(grids);

            MyObjectBuilder_CubeGrid largestGrid = grids[largestIndex];

            if (Utilities.SupportsSubgrids(p))
            {
                if (largestIndex != 0)
                {
                    MyObjectBuilder_CubeGrid temp = grids[0];
                    grids[0]            = largestGrid;
                    grids[largestIndex] = temp;
                }
            }
            else
            {
                grids.Clear();
                grids.Add(largestGrid);
            }

            MatrixD largestMatrixInvert = MatrixD.Invert(largestGrid.PositionAndOrientation.Value.GetMatrix());
            MatrixD targetMatrix        = p.ProjectedGrid.WorldMatrix;

            float scale = GetScale(p);

            GridOrientation orientation = new GridOrientation(p);

            GridComponents comps = null;

            if (!MyAPIGateway.Session.CreativeMode)
            {
                comps = new GridComponents();
            }

            int totalBlocks = 0;

            MyIDModule owner = ((MyCubeBlock)p).IDModule;

            if (activator != 0)
            {
                long temp = MyAPIGateway.Players.TryGetIdentityId(activator);
                if (temp != 0)
                {
                    if (owner.ShareMode == MyOwnershipShareModeEnum.All)
                    {
                        owner = new MyIDModule(temp, MyOwnershipShareModeEnum.Faction);
                    }
                    else
                    {
                        owner = new MyIDModule(temp, owner.ShareMode);
                    }
                }
            }

            Random rand = new Random();

            foreach (MyObjectBuilder_CubeGrid grid in grids)
            {
                totalBlocks += grid.CubeBlocks.Count;
                if (totalBlocks > IPSession.Instance.MapSettings.MaxBlocks)
                {
                    Utilities.Notify(Constants.msgGridLarge, activator);
                    return(false);
                }

                PrepBlocks(rand, owner, grid, comps);
                if (grid.CubeBlocks.Count == 0)
                {
                    Utilities.Notify(Constants.msgGridSmall, activator);
                    return(false);
                }

                grid.IsStatic           = false;
                grid.CreatePhysics      = true;
                grid.Immune             = false;
                grid.DestructibleBlocks = true;

                MatrixD current = grid.PositionAndOrientation.Value.GetMatrix();
                if (scale != 1)
                {
                    current.Translation /= scale;
                }

                MatrixD newWorldMatrix = (current * largestMatrixInvert) * targetMatrix;
                grid.PositionAndOrientation = new MyPositionAndOrientation(ref newWorldMatrix);
                orientation.Include(newWorldMatrix);
            }

            if (totalBlocks < IPSession.Instance.MapSettings.MinBlocks)
            {
                Utilities.Notify(Constants.msgGridSmall, activator);
                return(false);
            }


            if (comps == null)
            {
                comps = new GridComponents();
            }
            else
            {
                comps.ApplySettings(IPSession.Instance.MapSettings);
                int            needed;
                MyDefinitionId neededId;
                if (!comps.HasComponents(Utilities.GetInventories(p), out needed, out neededId))
                {
                    Utilities.Notify(Utilities.GetCompsString(needed, neededId), activator);
                    return(false);
                }
            }


            GridBounds bounds = new GridBounds(p, grids);
            IMyEntity  e      = bounds.GetOverlappingEntity();

            if (e != null && (!shiftBuildArea || !bounds.HasClearArea()))
            {
                Utilities.Notify(Utilities.GetOverlapString(true, e), activator);
                return(false);
            }

            projectedGrid = new ProjectedGrid(activator, p, grids, bounds, comps, orientation, shiftBuildArea, totalBlocks);
            return(true);
        }