// Read this object from message-in internal override bool Read(BinaryReader binaryReader, EndPoint senderEndPoint, int gameVersion) { if (base.Read(binaryReader, senderEndPoint, gameVersion) == false) { return(NetworkError()); } // Color Color?color = MyMwcMessageIn.ReadColorEx(binaryReader, senderEndPoint); if (color == null) { return(NetworkError()); } Color = color.Value; MyMwcLog.IfNetVerbose_AddToLog("Color: " + Color); // Size Vector3?size = MyMwcMessageIn.ReadVector3FloatEx(binaryReader, senderEndPoint); if (size == null) { return(NetworkError()); } Size = size.Value; MyMwcLog.IfNetVerbose_AddToLog("Size: " + Size); // Scanning speed float?scanningSpeed = MyMwcMessageIn.ReadFloat(binaryReader); if (scanningSpeed == null) { return(NetworkError()); } ScanningSpeed = scanningSpeed.Value; MyMwcLog.IfNetVerbose_AddToLog("ScanningSpeed: " + ScanningSpeed); //// On //bool? on = MyMwcMessageIn.ReadBoolEx(binaryReader, senderEndPoint); //if (on == null) return NetworkError(); //On = on.Value; //MyMwcLog.IfNetVerbose_AddToLog("On: " + On); return(true); }
// Read this object from message-in internal override bool Read(BinaryReader binaryReader, EndPoint senderEndPoint, int gameVersion) { if (base.Read(binaryReader, senderEndPoint, gameVersion) == false) { return(NetworkError()); } // TODO: remove Color?dustColor = MyMwcMessageIn.ReadColorEx(binaryReader, senderEndPoint); if (dustColor == null) { return(NetworkError()); } MyMwcLog.IfNetVerbose_AddToLog("dustColor: " + dustColor.ToString()); int?countSectorObjects = MyMwcMessageIn.ReadInt32Ex(binaryReader, senderEndPoint); if (countSectorObjects == null) { return(NetworkError()); } MyMwcLog.IfNetVerbose_AddToLog("Sector object count: " + countSectorObjects); SectorObjects = new List <MyMwcObjectBuilder_Base>(countSectorObjects.Value); for (int i = 0; i < countSectorObjects; i++) { MyMwcObjectBuilder_Base sectorObject = MyMwcObjectBuilder_Base.ReadAndCreateNewObject(binaryReader, senderEndPoint); if (sectorObject == null) { return(NetworkError()); } if (sectorObject.Read(binaryReader, senderEndPoint, gameVersion) == false) { return(NetworkError()); } SectorObjects.Add(sectorObject); } MyMwcLog.IfNetVerbose_AddToLog("Sector objects read"); // Read object groups int?countObjectGroups = MyMwcMessageIn.ReadInt32Ex(binaryReader, senderEndPoint); if (countObjectGroups == null) { return(NetworkError()); } MyMwcLog.IfNetVerbose_AddToLog("Object groups count: " + countObjectGroups); ObjectGroups = new List <MyMwcObjectBuilder_ObjectGroup>(); for (int i = 0; i < countObjectGroups; i++) { MyMwcObjectBuilder_ObjectGroup objectGroup = MyMwcObjectBuilder_ObjectGroup.ReadAndCreateNewObject(binaryReader, senderEndPoint) as MyMwcObjectBuilder_ObjectGroup; if (objectGroup == null) { return(NetworkError()); } if (objectGroup.Read(binaryReader, senderEndPoint, gameVersion) == false) { return(NetworkError()); } ObjectGroups.Add(objectGroup); } MyMwcLog.IfNetVerbose_AddToLog("Object groups read"); // Read snap point links int?countSnapPointLinks = MyMwcMessageIn.ReadInt32Ex(binaryReader, senderEndPoint); if (countSnapPointLinks == null) { return(NetworkError()); } MyMwcLog.IfNetVerbose_AddToLog("Snap point links count: " + countSnapPointLinks); SnapPointLinks = new List <MyMwcObjectBuilder_SnapPointLink>(); for (int i = 0; i < countSnapPointLinks; i++) { MyMwcObjectBuilder_SnapPointLink snapPointLink = MyMwcObjectBuilder_SnapPointLink.ReadAndCreateNewObject(binaryReader, senderEndPoint) as MyMwcObjectBuilder_SnapPointLink; if (snapPointLink == null) { return(NetworkError()); } if (snapPointLink.Read(binaryReader, senderEndPoint, gameVersion) == false) { return(NetworkError()); } SnapPointLinks.Add(snapPointLink); } MyMwcLog.IfNetVerbose_AddToLog("Snap point links read"); bool?fromGenerator = MyMwcMessageIn.ReadBoolEx(binaryReader, senderEndPoint); if (!fromGenerator.HasValue) { return(NetworkError()); } FromGenerator = fromGenerator.Value; MyMwcLog.IfNetVerbose_AddToLog("From generator read: " + FromGenerator); // Version int?version = MyMwcMessageIn.ReadInt32Ex(binaryReader, senderEndPoint); if (!version.HasValue) { return(NetworkError()); } this.Version = version.Value; var position = MyMwcMessageIn.ReadVector3IntEx(binaryReader, senderEndPoint); if (!position.HasValue) { return(NetworkError()); } Position = position.Value; MyMwcLog.IfNetVerbose_AddToLog("Position: " + Position); Dictionary = MyMessageHelper.ReadStringDictionary(binaryReader, senderEndPoint); if (Dictionary == null) { return(NetworkError()); } return(true); }
// Read this object from message-in internal override bool Read(BinaryReader binaryReader, EndPoint senderEndPoint, int gameVersion) { if (base.Read(binaryReader, senderEndPoint, gameVersion) == false) { return(NetworkError()); } // Type ushort?type = MyMwcMessageIn.ReadUInt16Ex(binaryReader, senderEndPoint); if (type == null) { return(NetworkError()); } Type = (MyDummyPointType)type.Value; MyMwcLog.IfNetVerbose_AddToLog("Type: " + Type); // Size Vector3?size = MyMwcMessageIn.ReadVector3FloatEx(binaryReader, senderEndPoint); if (size == null) { return(NetworkError()); } Size = size.Value; MyMwcLog.IfNetVerbose_AddToLog("Size: " + Size.ToString()); // Dummy flags int?flagsResult = MyMwcMessageIn.ReadInt32Ex(binaryReader, senderEndPoint); if (!flagsResult.HasValue) { return(NetworkError()); } this.DummyFlags = (MyDummyPointFlags)flagsResult.Value; MyMwcLog.IfNetVerbose_AddToLog("DummyFlags: " + this.DummyFlags); // Dummy flags Color?color = MyMwcMessageIn.ReadColorEx(binaryReader, senderEndPoint); if (!color.HasValue) { return(NetworkError()); } this.Color = color.Value; MyMwcLog.IfNetVerbose_AddToLog("DummyColor: " + this.Color); // Argument Argument = MyMwcMessageIn.ReadFloat(binaryReader); // RespawnPointFaction int?respawnPointFaction = MyMwcMessageIn.ReadInt32Ex(binaryReader, senderEndPoint); if (!respawnPointFaction.HasValue) { return(NetworkError()); } this.RespawnPointFaction = (MyMwcObjectBuilder_FactionEnum)respawnPointFaction.Value; MyMwcLog.IfNetVerbose_AddToLog("RespawnPointFaction: " + this.RespawnPointFaction); return(true); }
// Read this object from message-in internal override bool Read(BinaryReader binaryReader, EndPoint senderEndPoint, int gameVersion) { if (base.Read(binaryReader, senderEndPoint, gameVersion) == false) { return(NetworkError()); } // Type short?flags = MyMwcMessageIn.ReadInt16Ex(binaryReader, senderEndPoint); if (flags == null) { return(NetworkError()); } InfluenceFlags = (MyInfluenceFlags)flags.Value; MyMwcLog.IfNetVerbose_AddToLog("InfluenceFlags: " + InfluenceFlags); // RadiusMin float radiusMin = MyMwcMessageIn.ReadFloat(binaryReader); RadiusMin = radiusMin; MyMwcLog.IfNetVerbose_AddToLog("RadiusMin: " + RadiusMin); // RadiusMax float radiusMax = MyMwcMessageIn.ReadFloat(binaryReader); RadiusMax = radiusMax; MyMwcLog.IfNetVerbose_AddToLog("RadiusMax: " + RadiusMax); // Dust color Color?dustColor = MyMwcMessageIn.ReadColorEx(binaryReader, senderEndPoint); if (dustColor == null) { return(NetworkError()); } MyMwcLog.IfNetVerbose_AddToLog("dustColor: " + dustColor.ToString()); DustColor = dustColor.Value; // Magnitude float magnitude = MyMwcMessageIn.ReadFloat(binaryReader); MyMwcLog.IfNetVerbose_AddToLog("Magnitude: " + magnitude); Magnitude = magnitude; //// Sound //short? soundType = MyMwcMessageIn.ReadInt16Ex(binaryReader, senderEndPoint); //if (soundType == null) return NetworkError(); //SoundType = (MyInfluenceSphereSoundsEnum) soundType.Value; //MyMwcLog.IfNetVerbose_AddToLog("SoundType: " + SoundType); // Sound Cue Id short?soundCueId = MyMwcMessageIn.ReadInt16Ex(binaryReader, senderEndPoint); if (soundCueId == null) { return(NetworkError()); } SoundCueId = soundCueId.Value; MyMwcLog.IfNetVerbose_AddToLog("SoundCueId: " + SoundCueId); return(true); }