public void Write(MyMessageWriter msg) { msg.WriteString(Token); msg.WriteInt64(SteamUserId); msg.WriteUInt16((ushort)SteamTicket.Length); msg.WriteBytes(SteamTicket); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WritePositionAndOrientation(Position); msg.WriteVector3(Velocity); msg.WriteVector3(Acceleration); }
public void Write(MyMessageWriter msg) { msg.WriteInt32(UserId); msg.WriteString(DisplayName); msg.WriteByte(PlayerId); msg.WriteObjectBuilder_FactionEnum(Faction); }
public void Write(MyMessageWriter msg) { msg.WriteInt32(AppVersion); msg.WriteString(Username); msg.WriteString(PasswordHash); msg.WriteIPEndPoint(InternalEndpoint); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WriteVector3(Position); msg.WriteVector3Nullable(Up); msg.WriteVector3Nullable(Forward); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(SpawnPointId); msg.WriteUInt32(DesiredBotId); msg.WriteInt32(BotsIdx); msg.WriteVector3(SpawnPosition); }
public void Write(MyMessageWriter msg) { msg.WriteEnum(MusicEventType); msg.WriteInt32Nullable(TransitionEnum); msg.WriteInt32(Priority); msg.WriteStringNullable(Category); msg.WriteBool(Loop); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(VoxelMapEntityId); msg.WriteUInt32(EntityId); msg.WriteFloat(Radius); msg.WriteEnum(HandMode); msg.WriteEnumNullable(VoxelMaterial); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(TargetEntityId); msg.WriteVector3(Position); msg.WriteVector3(Direction); msg.WriteObjectBuilderSmallShipAmmoTypesEnum(AmmoType); msg.WriteUInt32Nullable(SourceEntityId); }
public void Write(MyMessageWriter msg) { msg.WriteString(SectorName); msg.WriteString(Password); msg.WriteEnum(Type); msg.WriteEnum(JoinMode); msg.WriteEnum(Difficulty); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WritePositionAndOrientation(Position); msg.WriteObjectBuilder(Inventory); msg.WriteSmallShipType(ShipType); msg.WriteEnum(Faction); }
public void Write(MyMessageWriter msg) { msg.WriteInt32(AppVersion); msg.WriteString(DisplayName); msg.WriteInt64(SteamUserId); msg.WriteUInt16((ushort)SteamTicket.Length); msg.WriteBytes(SteamTicket); msg.WriteIPEndPoint(InternalEndpoint); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(ShooterEntityId); msg.WriteUInt32Nullable(ProjectileEntityId); msg.WriteUInt32Nullable(TargetEntityId); msg.WritePositionAndOrientation(Position); msg.WriteObjectBuilderSmallShipWeaponTypesEnum(Weapon); msg.WriteObjectBuilderSmallShipAmmoTypesEnum(Ammo); }
public void Write(MyMessageWriter msg) { msg.WriteEnum(Type); msg.WriteInt32(Text); msg.WriteStringNullable(Arg0); msg.WriteStringNullable(Arg1); msg.WriteStringNullable(Arg2); msg.WriteStringNullable(Arg3); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32Nullable(EntityId); msg.WriteByte(ExplosionType); msg.WriteVector3Nullable(Position); msg.WriteFloat(Radius); msg.WriteFloat(Damage); msg.WriteEnum(ExplosionFlags); msg.WriteInt32Nullable(ParticleIDOverride); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(TargetEntityId); msg.WriteFloat(PlayerDamage); msg.WriteFloat(Damage); msg.WriteFloat(EmpDamage); msg.WriteByte((byte)DamageType); msg.WriteByte((byte)AmmoType); msg.WriteUInt32Nullable(DamageSource); msg.WriteFloat(NewHealthRatio); }
static void Main(string[] args) { var my_slave = new MySlave(); my_slave.Start(false); var synReq = new MyMessageWriter(1); Global.CloudStorage.SynPingToMySlave(0, synReq); Console.WriteLine(); Console.ReadKey(); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(GameId); msg.WriteString(Name); msg.WriteInt32(PlayerCount); msg.WriteInt32(MaxPlayerCount); msg.WriteInt32(HostId); msg.WriteString(HostDisplayName); msg.WriteEnum(GameType); msg.WriteEnum(Difficulty); msg.WriteEnum(JoinMode); }
static void Main(string[] args) { var server = new MySlave(); server.Start(false); var synReq = new MyMessageWriter(1); Global.CloudStorage.SynPingToSlave(0, synReq); var asynReq = new MyMessageWriter(2); Global.CloudStorage.AsynPingToSlave(0, asynReq); var synReqRsp = new MyMessageWriter(3); Console.WriteLine("response: " + Global.CloudStorage.SynEchoPingToSlave(0, synReqRsp).sn); while (true) { Thread.Sleep(3000); } }
static void Main(string[] args) { var server = new MyServerImpl(); server.Start(); var synReq = new MyMessageWriter(sn: 1); Global.CloudStorage.SynPingToMyServer(0, synReq); var asynReq = new MyMessageWriter(sn: 2); Global.CloudStorage.AsynPingToMyServer(0, asynReq); var synReqRsp = new MyMessageWriter(sn: 3); Console.WriteLine("Response of EchoPing: {0}", Global.CloudStorage[0].SynEchoPing(synReqRsp).sn); Console.WriteLine("Done."); Console.WriteLine("Press any key to exit ..."); Console.ReadKey(); Global.Exit(0); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WriteEnum(LockType); }
public override void SynEchoPingHandler(MyMessageReader request, MyMessageWriter response) { Console.WriteLine("Received SynEchoPing, sn={0}", request.sn); response.sn = request.sn; }
public void Write(MyMessageWriter msg) { msg.WritePositionAndOrientation(Position); msg.WriteObjectBuilder(ObjectBuilder); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WritePositionAndOrientation(Position); msg.WriteByteNullable(KillerId); }
public void Write(MyMessageWriter msg) { msg.WriteEnum(FriendlyFireType); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(AmmoBaseEntityId); msg.WritePositionAndOrientation(Position); }
public void Write(MyMessageWriter msg) { msg.WriteInt32(MissionId); msg.WriteInt32(ElapsedTime); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WriteBool(Enabled); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WriteFloat(NewHealthRatio); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); }
public void Write(MyMessageWriter msg) { msg.WriteInt32(UserId); msg.WriteMultiplayerStateEnum(NewState); }
public void Write(MyMessageWriter msg) { msg.WriteStringNullable(Name); msg.WriteStringNullable(Password); msg.WriteEnum(JoinMode); }
public void Write(MyMessageWriter msg) { msg.WritePositionAndOrientation(Position); msg.WriteInt32(EventTypeEnum); msg.WriteInt32(Seed); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WriteBool(IsSuccess); }
public void Write(MyMessageWriter msg) { msg.WriteInt32(DialogueEnum); }
public void Write(MyMessageWriter msg) { msg.WriteUInt32(EntityId); msg.WriteEnum(Flag); msg.WriteBool(Param); }
public void Write(MyMessageWriter msg) { msg.WriteString(Message); }
public void Write(MyMessageWriter msg) { StatsBuilder.Write(msg.Writer); }
public void Write(MyMessageWriter msg) { msg.WriteObjectBuilder_FactionEnum(AssignedFaction); }
public void Write(MyMessageWriter msg) { msg.WriteResultCode(ResultCode); msg.WriteInt32(HostUserId); }