public void Should_proceed_when_ready_state_is_complete()
        {
            //GIVEN
            var complete = new MyIEWaitforComplete();

            //WHEN
            var result = complete.call_IsStateInteractiveOrComplete(tagREADYSTATE.READYSTATE_COMPLETE);

            //THEN
            Assert.That(result, Is.True);
        }
        public void Should_proceed_when_ready_state_is_interactive()
        {
            //GIVEN
            var complete = new MyIEWaitforComplete();

            //WHEN
            var result = complete.call_IsStateInteractiveOrComplete(tagREADYSTATE.READYSTATE_INTERACTIVE);

            //THEN
            Assert.That(result, Is.True);
        }