Example #1
0
 public override void ConnectDone()
 {
     try
     {
         string roomName = "room" + JoinCode;
         Dictionary <string, object> props = new Dictionary <string, object>()
         {
             { "JoinCode", JoinCode }
         };
         MyGame.CreateRoom(roomName, QuizmasterName, 10, props);
     }
     catch (Exception ex)
     {
         throw ex;
     }
 }