Example #1
0
        public GameGUI() : base(new Vector2(0, 0))
        {
            myFont32  = new MyFont32();
            myFont64  = new MyFont64();
            myFont128 = new MyFont128();

            DrawPaused = false;
            GameOver   = false;

            SetZ(100);
            SetPausable(false);
        }
Example #2
0
        public MainMenuGUI() : base(new Vector2(0, 0))
        {
            myFont32  = new MyFont32();
            myFont64  = new MyFont64();
            myFont128 = new MyFont128();

            Options       = new string[] { "start_game", "practice_pingo", "practice_snake", "exit" };
            CurrentOption = 0;

            SetZ(100);
            SetPausable(false);
        }