static void Main(string[] args) { MyExternalClass myObj = new MyExternalClass(); Console.WriteLine(myObj.ToString()); Console.ReadKey(); }
static void Main(string[] args) { //MyInternalClass myObj = new MyInternalClass(); //MyInternalClass() is inaccessible due to its protection level MyExternalClass myObj = new MyExternalClass(); Console.WriteLine(myObj.ToString()); Console.ReadKey(); }
static void Main(string[] args) { var MyExternalClassEx = new MyExternalClass(); Console.WriteLine(MyExternalClassEx.GetMeAsText()); Console.WriteLine(MyExternalClassEx.GetMeDoubleTheAmount(8)); Console.ReadLine(); }
static void Main(string[] args) { MyExternalClass myExternalClass = new MyExternalClass(); myExternalClass.i = 10; Console.WriteLine("i={0}", myExternalClass.i); Console.ReadKey(); }
static void Main(string[] args) { MyExternalClass myObj = new MyExternalClass(); //MyInternalClass myObj = new MyInternalClass(); WriteLine(myObj.ToString()); ReadKey(); }
static void Main(string[] args) { // Adding reference to class library // Right click Project --> Add --> Reference --> // Browse into the Class Library folder into \bin\Debug\ClassLibrary.dll MyExternalClass myObj = new MyExternalClass(); WriteLine(myObj.ToString()); ReadKey(); }