public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (BendyComponentDefinition)def;
     Nodes      = new Node[Definition.Nodes.Count];
     Edges      = new Edge[Definition.Edges.Count];
 }
Example #2
0
        public override void Init(MyEntityComponentDefinition def)
        {
            base.Init(def);
            _definition = (EquiPlayerAttachmentComponentDefinition)def;


            _states.Clear();
            foreach (var k in _definition.Attachments)
            {
                _states.Add(k.Name, new Slot(this, k));
            }
        }
Example #3
0
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (ClothColliderComponentDefinition)def;
     Array.Resize(ref _spheres, Definition.SphereColliders.Length);
     Array.Resize(ref _capsules, Definition.CapsuleColliders.Length);
     if (!Definition.IsSkinned)
     {
         return;
     }
     Array.Resize(ref _sphereBones, Definition.SphereColliders.Length);
     Array.Resize(ref _capsuleBones, Definition.CapsuleColliders.Length);
 }
        public override void Init(MyEntityComponentDefinition definition)
        {
            base.Init(definition);

            _definition = definition as MrzInventoryInteractionComponentDefinition;
            if (_definition == null)
            {
                return;
            }

            _interactionMessage = _definition.InteractionMessage;

            MrzUtils.ShowNotificationDebug($"InvInteraction::IsServer = {MrzUtils.IsServer}", 500);

            _successNotification = MrzUtils.CreateNotification(MyTexts.GetString(_definition.SuccessNotification));
            _failureNotification = MrzUtils.CreateNotification(MyTexts.GetString(_definition.FailureNotification), MrzUtils.NotificationType.Error);
        }
Example #5
0
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiVoxelPowerComponentDefinition)def;
 }
Example #6
0
 public override void Init(MyEntityComponentDefinition definition)
 {
     base.Init(definition);
     Definition = (RailSegmentDefinition)definition;
 }
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiSolarObservationComponentDefinition)def;
 }
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiSleepComponentDefinition)def;
 }
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiParentedSkeletonComponentDefinition)def;
 }
Example #10
0
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiHarvestableComponentDefinition)def;
 }
Example #11
0
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiEventModifierComponentDefinition)def;
 }
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (RailSwitchExternalComponentDefinition)def;
 }
        public override void Init(MyEntityComponentDefinition definition)
        {
            base.Init(definition);

            Definition = definition as MrzItemArmorComponentDefinition;
        }
Example #14
0
        public override void Init(MyEntityComponentDefinition definition)
        {
            base.Init(definition);

            _definition = definition as MrzInventorySwapComponentDefinition;
        }
Example #15
0
 public override void Init(MyEntityComponentDefinition definition)
 {
     base.Init(definition);
     Definition = (ConstructableComponentDefinition)definition;
 }
        public override void Init(MyEntityComponentDefinition definition)
        {
            base.Init(definition);

            _definition = definition as MrzEquipmentSpawnerDefinition;
        }
Example #17
0
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiStateEventTriggerDefinition)def;
 }
        public override void Init(MyEntityComponentDefinition definition)
        {
            base.Init(definition);

            _definition = definition as MrzDailyQuestComponentDefinition;
        }
Example #19
0
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiPowerStateTransitionDefinition)def;
 }
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (ClothSquaresComponentDefinition)def;
     _cloths    = Definition.Quads.Select(x => Cloth.CreateQuad(x.Def)).ToArray();
 }
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiInventoryPhysicsComponentDefinition)def;
 }
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiPhysicsTweakerComponentDefinition)def;
 }
Example #23
0
 public override void Init(MyEntityEffectDefinition definition, long applicantEntityId)
 {
     base.Init(definition, applicantEntityId);
     _definition = (EquiComponentEffectDefinition)definition;
     _activatedComponentDefinition = MyDefinitionManager.Get <MyEntityComponentDefinition>(_definition.AddedComponent);
 }
 public override void Init(MyEntityComponentDefinition definition)
 {
     base.Init(definition);
 }
Example #25
0
 public override void Init(MyEntityComponentDefinition definition)
 {
     base.Init(definition);
     Definition = (BendyShapeComponentDefinition)definition;
 }
Example #26
0
 public override void Init(MyEntityComponentDefinition def)
 {
     base.Init(def);
     Definition = (EquiStateAnimVarsDefinition)def;
 }